private CreateBackwardActivityTaskTransitionInstance ( |
||
processInstance | ||
fromActivityInstance | ||
backwardType | BackwardTypeEnum | |
backMostPreviouslyActivityInstanceID | int | |
transitionGUID | string | |
transitionType | TransitionTypeEnum | |
flyingType | TransitionFlyingTypeEnum | |
activityResource | ActivityResource | |
session | IDbSession | |
return | void |
internal override void ExecuteInstanceImp(IDbSession session) { //创建新任务节点 var backMostPreviouslyActivityInstanceID = GetBackwardMostPreviouslyActivityInstanceID(); var nodeMediatorBackward = new NodeMediatorBackward(base.BackwardContext, session); nodeMediatorBackward.CreateBackwardActivityTaskTransitionInstance(base.BackwardContext.ProcessInstance, base.BackwardContext.BackwardFromActivityInstance, BackwardTypeEnum.Withdrawed, backMostPreviouslyActivityInstanceID, base.BackwardContext.BackwardToTargetTransitionGUID, TransitionTypeEnum.Withdrawed, TransitionFlyingTypeEnum.NotFlying, base.ActivityResource, session); //更新撤销节点的状态(从准备状态更新为撤销状态) var aim = new ActivityInstanceManager(); aim.Withdraw(base.BackwardContext.BackwardFromActivityInstance.ID, base.ActivityResource.AppRunner, session); //构造回调函数需要的数据 WfExecutedResult result = base.WfExecutedResult; result.BackwardTaskReciever = base.BackwardContext.BackwardTaskReciever; result.Status = WfExecutedStatus.Success; }
internal override void ExecuteInstanceImp(IDbSession session) { WfExecutedResult result = base.WfExecutedResult; //回跳类型的处理 if (base.IsBackward == true) { //创建新任务节点 var backMostPreviouslyActivityInstanceID = GetBackwardMostPreviouslyActivityInstanceID(); var nodeMediatorBackward = new NodeMediatorBackward(base.BackwardContext, session); nodeMediatorBackward.CreateBackwardActivityTaskTransitionInstance(base.BackwardContext.ProcessInstance, base.BackwardContext.BackwardFromActivityInstance, BackwardTypeEnum.Sendback, backMostPreviouslyActivityInstanceID, base.BackwardContext.BackwardToTargetTransitionGUID, TransitionTypeEnum.Sendback, TransitionFlyingTypeEnum.NotFlying, base.ActivityResource, session); //更新当前办理节点的状态(从准备或运行状态更新为退回状态) var aim = new ActivityInstanceManager(); aim.SendBack(base.BackwardContext.BackwardFromActivityInstance.ID, base.ActivityResource.AppRunner, session); //构造回调函数需要的数据 result.BackwardTaskReciever = base.BackwardContext.BackwardTaskReciever; result.Status = WfExecutedStatus.Success; } else { var jumpActivityGUID = base.AppRunner.NextActivityPerformers.First().Key; var jumpforwardActivity = base.ProcessModel.GetActivity(jumpActivityGUID); var proecessInstance = (new ProcessInstanceManager()).GetById(base.RunningActivityInstance.ProcessInstanceID); var jumpforwardExecutionContext = ActivityForwardContext.CreateJumpforwardContext(jumpforwardActivity, base.ProcessModel, proecessInstance, base.ActivityResource); NodeMediator mediator = NodeMediatorFactory.CreateNodeMediator(jumpforwardExecutionContext, session); mediator.Linker.FromActivityInstance = base.RunningActivityInstance; mediator.Linker.ToActivity = jumpforwardActivity; mediator.ExecuteWorkItem(); result.Status = WfExecutedStatus.Success; result.Message = mediator.GetNodeMediatedMessage(); } }