public void ConnectSocket(Action onSocketConnected) { underlyingSocket = new SlackSocket(loginDetails, this, onSocketConnected, this.proxySettings); }
public void ConnectSocket(Action onSocketConnected) { underlyingSocket = new SlackSocket(loginDetails, this, onSocketConnected, this.ProxySettings); underlyingSocket.ConnectionClosed += UnderlyingSocket_ConnectionClosed; }
protected override void Connected(LoginResponse loginDetails) { base.Connected(loginDetails); underlyingSocket = new SlackSocket(loginDetails, this); }
public void ConnectSocket(Action onSocketConnected) { underlyingSocket = new SlackSocket(loginDetails, this, onSocketConnected); underlyingSocket.ConnectionClosed += UnderlyingSocketConnectionClosed; underlyingSocket.ErrorLoopSocket += UnderlyingSocketErrorLoopSocket; }