public static CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
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baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
return |
public static CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
||
baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
return |