Esempio n. 1
0
        public ResizeWorker(
            Configuration configuration,
            Buffer2DRegion <TPixel> source,
            PixelConversionModifiers conversionModifiers,
            ResizeKernelMap horizontalKernelMap,
            ResizeKernelMap verticalKernelMap,
            int destWidth,
            Rectangle targetWorkingRect,
            Point targetOrigin)
        {
            this.configuration       = configuration;
            this.source              = source;
            this.sourceRectangle     = source.Rectangle;
            this.conversionModifiers = conversionModifiers;
            this.horizontalKernelMap = horizontalKernelMap;
            this.verticalKernelMap   = verticalKernelMap;
            this.destWidth           = destWidth;
            this.targetWorkingRect   = targetWorkingRect;
            this.targetOrigin        = targetOrigin;

            this.windowBandHeight = verticalKernelMap.MaxDiameter;

            // We need to make sure the working buffer is contiguous:
            int workingBufferLimitHintInBytes = Math.Min(
                configuration.WorkingBufferSizeHintInBytes,
                configuration.MemoryAllocator.GetBufferCapacityInBytes());

            int numberOfWindowBands = ResizeHelper.CalculateResizeWorkerHeightInWindowBands(
                this.windowBandHeight,
                destWidth,
                workingBufferLimitHintInBytes);

            this.workerHeight = Math.Min(this.sourceRectangle.Height, numberOfWindowBands * this.windowBandHeight);

            this.transposedFirstPassBuffer = configuration.MemoryAllocator.Allocate2D <Vector4>(
                this.workerHeight,
                destWidth,
                preferContiguosImageBuffers: true,
                options: AllocationOptions.Clean);

            this.tempRowBuffer    = configuration.MemoryAllocator.Allocate <Vector4>(this.sourceRectangle.Width);
            this.tempColumnBuffer = configuration.MemoryAllocator.Allocate <Vector4>(destWidth);

            this.currentWindow = new RowInterval(0, this.workerHeight);
        }
Esempio n. 2
0
        public ResizeWorker(
            Configuration configuration,
            BufferArea <TPixel> source,
            PixelConversionModifiers conversionModifiers,
            ResizeKernelMap horizontalKernelMap,
            ResizeKernelMap verticalKernelMap,
            int destWidth,
            Rectangle targetWorkingRect,
            Point targetOrigin)
        {
            this.configuration       = configuration;
            this.source              = source;
            this.sourceRectangle     = source.Rectangle;
            this.conversionModifiers = conversionModifiers;
            this.horizontalKernelMap = horizontalKernelMap;
            this.verticalKernelMap   = verticalKernelMap;
            this.destWidth           = destWidth;
            this.targetWorkingRect   = targetWorkingRect;
            this.targetOrigin        = targetOrigin;

            this.windowBandHeight = verticalKernelMap.MaxDiameter;

            int numberOfWindowBands = ResizeHelper.CalculateResizeWorkerHeightInWindowBands(
                this.windowBandHeight,
                destWidth,
                configuration.WorkingBufferSizeHintInBytes);

            this.workerHeight = Math.Min(this.sourceRectangle.Height, numberOfWindowBands * this.windowBandHeight);

            this.transposedFirstPassBuffer = configuration.MemoryAllocator.Allocate2D <Vector4>(
                this.workerHeight,
                destWidth,
                AllocationOptions.Clean);

            this.tempRowBuffer    = configuration.MemoryAllocator.Allocate <Vector4>(this.sourceRectangle.Width);
            this.tempColumnBuffer = configuration.MemoryAllocator.Allocate <Vector4>(destWidth);

            this.currentWindow = new RowInterval(0, this.workerHeight);
        }