public void SaveModeChanges(ModeVM newModeVM) { if (!newModeVM.SaveChanges()) { // If mode is null then the user was adding a new mode and cancelled the add. Remove the mode from the list. // Otherwise, do nothing if (newModeVM.Mode == null) { Modes.Remove(Modes.First(modeVM => modeVM.Mode == null)); } } else { // The mode being saved doesn't exist in our list yet. Add it now. if (Modes.FirstOrDefault(modeVM => modeVM.Mode.Id == newModeVM.Mode.Id) == null) { Modes.Add(newModeVM); } // Always update the modes so we get the changes UpdateModes(); } ShowAddModeButton = true; RaisePropertyChanged(nameof(ShowAddModeButton)); }
public void DeleteMode(ModeVM modeVMToDelete) { ModeVM modeToDelete = Modes.FirstOrDefault(modeVM => modeVM.Mode.Id == modeVMToDelete.Mode.Id); if (modeToDelete != null) { Modes.Remove(Modes.First(modeVM => modeVM.Mode.Id == modeVMToDelete.Mode.Id)); UpdateModes(); } }
public void CancelModeChanges(ModeVM modeVM) { modeVM.CancelChanges(); // If mode is null then the user was adding a new mode and cancelled the add. Remove the mode from the list. if (modeVM.Mode == null) { Modes.Remove(Modes.First(mvm => mvm.Mode == null)); } ShowAddModeButton = true; RaisePropertyChanged(nameof(ShowAddModeButton)); }