/// <summary>
 /// Unity Update method
 /// </summary>
 private void Update()
 {
     ThreadingUtilities.InvokeDispatchedEvents();
 }
Esempio n. 2
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 /// <summary>
 /// Unity Update method
 /// </summary>
 private void Update()
 {
     LastTimeScale = Time.timeScale;
     ThreadingUtilities.InvokeDispatchedEvents();
 }