Esempio n. 1
0
        public IEnumerable <T> Query(Vector2 point, float radius)
        {
            var root = rootNode;

            if (QuadTreeUtils.Overlaps(root.Bounds, point, radius))
            {
                return(root.Query(point, radius));
            }
            return(Enumerable.Empty <T>());
        }
Esempio n. 2
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        private QuadTreeNode <T>[] CreateChildren()
        {
            var rects    = QuadTreeUtils.DevideQuads(Bounds);
            var children = new QuadTreeNode <T> [rects.Length];

            for (int i = 0; i < children.Length; i++)
            {
                children[i] = new QuadTreeNode <T>(tree, this, rects[i], i);
            }
            return(children);
        }
Esempio n. 3
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        private QuadTreeNode <T> Grow(QuadTreeNode <T> rootNode, Rect bounds)
        {
            var newBounds = QuadTreeUtils.GrowQuad(rootNode.Bounds, bounds.center, out int sourceIndex, out int index);


            var quads = QuadTreeUtils.DevideQuads(newBounds);

            var children = new QuadTreeNode <T> [4];

            for (int i = 0; i < 4; i++)
            {
                if (i == index)
                {
                    children[i] = rootNode;
                }
                else
                {
                    children[i] = new QuadTreeNode <T>(this, quads[i]);
                }
            }

            return(new QuadTreeNode <T>(this, children, newBounds));
        }
Esempio n. 4
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        internal QuadTreeNode <T> Add(T item)
        {
            var index = QuadTreeUtils.GetQuadIndex(Bounds, item.Bounds.center);

            if (bounds.size.x > tree.MinSize.x && bounds.size.y > tree.MinSize.y)
            {
                if (children == null)
                {
                    lock (childrenLock)
                        if (children == null)
                        {
                            children = CreateChildren();
                        }
                }

                if (children[index].Encapsulates(item.Bounds))
                {
                    return(children[index].Add(item));
                }
            }
            this.items.Add(item);
            InvalidateBounds();
            return(this);
        }
Esempio n. 5
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 internal bool Encapsulates(Rect bounds) => QuadTreeUtils.Encapsulates(maxBounds, bounds) && this.bounds.Contains(bounds.center);