Esempio n. 1
0
        private void _HideAll()
        {
            _panelsPreventAction.Clear();

            foreach (var kv in _panelsOnCurrentScene)
            {
                foreach (var subKv in kv.Value)
                {
                    GameObject p = subKv.Value;
                    if (p && p.activeSelf)
                    {
                        CommonPanel c = p.GetComponent <CommonPanel>();
                        if (c != null)
                        {
                            try
                            {
                                c.OnBtnCloseClicked();
                            }
                            catch (Exception e)
                            {
                                D.Log(e);
                            }
                        }
                    }
                }
            }
        }
Esempio n. 2
0
        private void _Hide(string PanelName)
        {
            string path = System.IO.Path.Combine(PanelPath, PanelName + ".prefab");

            var p = GetPanel(path);

            if (p != null && p.activeSelf)
            {
                MarkPanelWontPreventAction(path);

                CommonPanel c = p.GetComponent <CommonPanel>();
                if (c != null)
                {
                    try
                    {
                        c.OnBtnCloseClicked();
                    }
                    catch (Exception e)
                    {
                        D.Log(e);
                    }
                }
            }
        }