Esempio n. 1
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        public void Play_initial_not_trump_suit_when_can_trump()
        {
            var sut           = FollowSuit.MustTrump;
            var trickPile     = CreateTrickPileWithSixClubs(sut, Trump.Static(Stub.Suits.Spades));
            var hand          = CreateHandWithCards(Stub.Suits.Clubs, Stub.Suits.Diamonds, Stub.Suits.Spades);
            var otherSuitCard = hand.CardsInPile[0];

            var result = sut.Play(trickPile, hand, otherSuitCard);

            Assert.AreEqual(FollowSuitPlayResult.Played, result);
        }
Esempio n. 2
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        public void Play_other_not_trump_suit_when_pile_already_has_trump_not_following_suit_and_can_follow_initial_suit()
        {
            var sut       = FollowSuit.MustTrump;
            var trickPile = CreateTrickPileWithSixClubs(sut, Trump.Static(Stub.Suits.Spades));

            trickPile.Push(new Card(Stub.Ranks.Default[11], Stub.Suits.Spades), PilePosition.Top);
            var hand          = CreateHandWithCards(Stub.Suits.Clubs, Stub.Suits.Diamonds, Stub.Suits.Spades);
            var otherSuitCard = hand.CardsInPile[1];

            var result = sut.Play(trickPile, hand, otherSuitCard);

            Assert.AreEqual(FollowSuitPlayResult.Revoke, result);
        }
Esempio n. 3
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        public void Play_higher_trump_to_beat_when_pile_already_has_trump_not_following_suit()
        {
            var sut       = FollowSuit.MustTrump;
            var trickPile = CreateTrickPileWithSixClubs(sut, Trump.Static(Stub.Suits.Spades));

            trickPile.Push(new Card(Stub.Ranks.Six, Stub.Suits.Spades), PilePosition.Top);
            var hand = CreateHandWithCards(Stub.Suits.Hearts, Stub.Suits.Spades);
            var otherTrumpSuitCard = hand.CardsInPile[1];

            var result = sut.Play(trickPile, hand, otherTrumpSuitCard);

            Assert.AreEqual(FollowSuitPlayResult.Ruff, result);
        }