private BattleExperiment CreateExperiment(int warriors)
        {
            var experiment = new BattleExperiment();

            var battleEvaluator = new BattleEvaluator<NeatGenome>(this);

            experiment._ea = experiment.CreateEvolutionAlgorithm(battleEvaluator, warriors);
            Debug.Log("Experiment created");
            return experiment;
        }
        public void LoadPopulation(string filename)
        {
            var battleEvaluator = new BattleEvaluator<NeatGenome>(this);

            experiment.CreateEvolutionAlgorithm(battleEvaluator, experiment.LoadPopulation(filename, AmoutOfWarriorsOwns));
        }