public Wildlife(SimEngine sim) { this.sim = sim; Random r = new Random(); int nBirds = 90; birdFlock = new Flock(nBirds); for (int i = 0; i < nBirds; i++) { Bird bird = new Bird(new Vector3(r.Next(1000),r.Next(50,200), r.Next(1000)), sim.World); birdFlock.AddAgent(bird); targets.Add(bird); } }
public Wildlife(SimEngine sim) { this.sim = sim; Random r = new Random(); int nBirds = 90; birdFlock = new Flock(nBirds); for (int i = 0; i < nBirds; i++) { Bird bird = new Bird(new Vector3(r.Next(1000), r.Next(50, 200), r.Next(1000)), sim.World); birdFlock.AddAgent(bird); targets.Add(bird); } }
static void Main(string[] args) { using (SimEngine sim = new SimEngine()) sim.Run(); }