Esempio n. 1
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 public override EffectBytecode Compile(ShaderMixinSourceTree mixinTree, CompilerParameters compilerParameters, LoggerResult log)
 {
     return(compiler.Compile(mixinTree, compilerParameters, log));
 }
Esempio n. 2
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 public override EffectBytecode Compile(ShaderMixinSource mixin, string fullEffectName, ShaderMixinParameters compilerParameters, HashSet <string> modifiedShaders, HashSet <string> recentlyModifiedShaders, LoggerResult log)
 {
     return(compiler.Compile(mixin, fullEffectName, compilerParameters, modifiedShaders, recentlyModifiedShaders, log));
 }
Esempio n. 3
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 public override TaskOrResult <EffectBytecodeCompilerResult> Compile(ShaderMixinSource mixinTree, CompilerParameters compilerParameters)
 {
     return(compiler.Compile(mixinTree, compilerParameters));
 }