Esempio n. 1
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        /// <summary>
        /// Calculates the expected width of a texture using a specified type.
        /// </summary>
        /// <typeparam name="TData">The type of the T pixel data.</typeparam>
        /// <returns>The expected width</returns>
        /// <exception cref="System.ArgumentException">If the size is invalid</exception>
        public int CalculateWidth <TData>(int mipLevel = 0) where TData : struct
        {
            var widthOnMip = CalculateMipSize((int)Description.Width, mipLevel);
            var rowStride  = widthOnMip * Description.Format.SizeInBytes();

            var dataStrideInBytes = Utilities.SizeOf <TData>() * widthOnMip;
            var width             = ((double)rowStride / dataStrideInBytes) * widthOnMip;

            if (Math.Abs(width - (int)width) > Double.Epsilon)
            {
                throw new ArgumentException("sizeof(TData) / sizeof(Format) * Width is not an integer");
            }

            return((int)width);
        }
Esempio n. 2
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        protected static DataBox GetDataBox <T>(PixelFormat format, int width, int height, int depth, T[] textureData, IntPtr fixedPointer) where T : struct
        {
            // Check that the textureData size is correct
            if (textureData == null)
            {
                throw new ArgumentNullException("textureData");
            }
            int rowPitch;
            int slicePitch;
            int widthCount;
            int heightCount;

            Image.ComputePitch(format, width, height, out rowPitch, out slicePitch, out widthCount, out heightCount);
            if (Utilities.SizeOf(textureData) != (slicePitch * depth))
            {
                throw new ArgumentException("Invalid size for Image");
            }

            return(new DataBox(fixedPointer, rowPitch, slicePitch));
        }
Esempio n. 3
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 /// <summary>
 /// Copies the content an array of data on CPU memory to this texture into GPU memory using the specified <see cref="GraphicsDevice"/> (The graphics device could be deffered).
 /// </summary>
 /// <typeparam name="TData">The type of the T data.</typeparam>
 /// <param name="device">The <see cref="GraphicsDevice"/>.</param>
 /// <param name="fromData">The data to copy from.</param>
 /// <param name="arraySlice">The array slice index. This value must be set to 0 for Texture 3D.</param>
 /// <param name="mipSlice">The mip slice index.</param>
 /// <param name="region">Destination region</param>
 /// <exception cref="System.ArgumentException">When strides is different from optimal strides, and TData is not the same size as the pixel format, or Width * Height != toData.Length</exception>
 /// <remarks>
 /// See unmanaged documentation for usage and restrictions.
 /// </remarks>
 public unsafe void SetData <TData>(GraphicsDevice device, TData[] fromData, int arraySlice = 0, int mipSlice = 0, ResourceRegion?region = null) where TData : struct
 {
     SetData(device, new DataPointer((IntPtr)Interop.Fixed(fromData), fromData.Length * Utilities.SizeOf <TData>()), arraySlice, mipSlice, region);
 }
Esempio n. 4
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 /// <summary>
 /// Copies the content of this texture from GPU memory to an array of data on CPU memory using a specific staging resource.
 /// </summary>
 /// <typeparam name="TData">The type of the T data.</typeparam>
 /// <param name="stagingTexture">The staging texture used to transfer the texture to.</param>
 /// <param name="toData">To data.</param>
 /// <param name="arraySlice">The array slice index. This value must be set to 0 for Texture 3D.</param>
 /// <param name="mipSlice">The mip slice index.</param>
 /// <param name="doNotWait">if set to <c>true</c> this method will return immediately if the resource is still being used by the GPU for writing. Default is false</param>
 /// <returns><c>true</c> if data was correctly retrieved, <c>false</c> if <see cref="doNotWait"/> flag was true and the resource is still being used by the GPU for writing.</returns>
 /// <exception cref="System.ArgumentException">When strides is different from optimal strides, and TData is not the same size as the pixel format, or Width * Height != toData.Length</exception>
 /// <remarks>
 /// This method is only working when called from the main thread that is accessing the main <see cref="GraphicsDevice"/>.
 /// </remarks>
 public unsafe bool GetData <TData>(Texture stagingTexture, TData[] toData, int arraySlice = 0, int mipSlice = 0, bool doNotWait = false) where TData : struct
 {
     return(GetData(stagingTexture, new DataPointer((IntPtr)Interop.Fixed(toData), toData.Length * Utilities.SizeOf <TData>()), arraySlice, mipSlice, doNotWait));
 }