Esempio n. 1
0
        /// <summary>
        /// Repack the VSIX with the signed parts from the binaries directory.
        /// </summary>
        private void Repack(VsixData vsixData)
        {
            using (var package = Package.Open(vsixData.Name.FullPath, FileMode.Open, FileAccess.ReadWrite))
            {
                foreach (var part in package.GetParts())
                {
                    var relativeName = GetPartRelativeFileName(part);
                    var vsixPart     = vsixData.GetNestedBinaryPart(relativeName);
                    if (!vsixPart.HasValue)
                    {
                        continue;
                    }

                    using (var stream = File.OpenRead(vsixPart.Value.BinaryName.FullPath))
                        using (var partStream = part.GetStream(FileMode.Open, FileAccess.ReadWrite))
                        {
                            stream.CopyTo(partStream);
                            partStream.SetLength(stream.Length);
                        }
                }
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Repack the VSIX with the signed parts from the binaries directory.
        /// </summary>
        private void Repack(VsixData vsixData)
        {
            using (var package = Package.Open(vsixData.Name.FullPath, FileMode.Open, FileAccess.ReadWrite))
            {
                foreach (var part in package.GetParts())
                {
                    var relativeName = GetPartRelativeFileName(part);
                    var vsixPart = vsixData.GetNestedBinaryPart(relativeName);
                    if (!vsixPart.HasValue)
                    {
                        continue;
                    }

                    using (var stream = File.OpenRead(vsixPart.Value.BinaryName.FullPath))
                    using (var partStream = part.GetStream(FileMode.Open, FileAccess.ReadWrite))
                    {
                        stream.CopyTo(partStream);
                        partStream.SetLength(stream.Length);
                    }
                }
            }
        }