public Tensor RandomNormal(long[] shape, float mean, float stddev, int?seed = null) { var result = new NDArray(DeviceManager.Current, DType.Float32, shape); var seedSource = new SeedSource(); if (seed.HasValue) { seedSource = new SeedSource(seed.Value); } TOps.RandomNormal(result, seedSource, mean, stddev); return(Out(result)); }