Esempio n. 1
0
        public static void Prefix(Panel_Map __instance, string sceneName)
        {
            var currentScene = NormalizeSceneName(GameManager.m_ActiveScene);

            if (currentScene == sceneName)
            {
                ShowMapLocation.ShowLocationMarker();
            }
        }
Esempio n. 2
0
 public static void Postfix()
 {
     ShowMapLocation.CleanupLocationMarkers();
 }
Esempio n. 3
0
 public static void Prefix()
 {
     ShowMapLocation.HideLocationMarker();
 }