static void Main(string[] args) { Enemy[] enemies = new Enemy[5]; enemies[0] = new UFO(); enemies[1] = new Star(); enemies[2] = new Star(); enemies[3] = new Meteor(); enemies[4] = new Meteor(); foreach (var e in enemies) { e.Move(); } }
static void Main(string[] args) { Enemy[] enemies = new Enemy[5]; enemies[0] = new UFO(); enemies[1] = new Star(); enemies[2] = new Star(); enemies[3] = new Meteor(); enemies[4] = new Meteor(); for (int i = 0; i < enemies.Length; i++) //forreach(Enemy e in enemies){} { enemies[i].Move(); } }