Esempio n. 1
0
 public GamePlay(GameManager gameManager)
 {
     this.gameManager = gameManager;
     inputState       = gameManager.GetInputState();
     sound            = gameManager.GetSound();
     renderer         = gameManager.GetRenderer();
 }
Esempio n. 2
0
        private bool isEnd;//シーン終了フラグ

        public GameTitle(GameManager gameManager)
        {
            this.gameManager = gameManager;
            inputState       = gameManager.GetInputState();
            sound            = gameManager.GetSound();
            renderer         = gameManager.GetRenderer();
            //ランダムは未使用
        }
Esempio n. 3
0
 public Character(CharacterID charcterID, string name, Vector2 position, float radius,
                  GameManager gameManager, ICharacterMediator mediator)
 {
     this.characterID = charcterID;
     this.name        = name;
     this.position    = position;
     this.radius      = radius;
     this.gameManager = gameManager;
     this.mediator    = mediator;
     this.renderer    = gameManager.GetRenderer();
 }
Esempio n. 4
0
 public SceneManager(GameManager gameManager)
 {
     this.gameManager = gameManager;
     renderer         = gameManager.GetRenderer();
 }