Esempio n. 1
0
        /// <summary>
        /// Initializes a new DirectXGraphics class.
        /// </summary>
        public DirectXGraphics()
        {
            ResourceManager = new DirectXResourceManager();
            ContentProcessors = new IContentProcessor[]
            {new DirectXFontContentProcessor(), new DirectXPenContentProcessor(), new DirectXTextureContentProcessor()};
            SmoothingMode = SmoothingMode.AntiAlias;
            InterpolationMode = InterpolationMode.Linear;

            _graphicsDevice = SGL.QueryComponents<GraphicsDevice>();

            var d2DFactory = new Factory(FactoryType.MultiThreaded);
            DirectXHelper.D2DFactory = d2DFactory;
            DirectXHelper.DirectWriteFactory = new SharpDX.DirectWrite.Factory(SharpDX.DirectWrite.FactoryType.Shared);
        }
Esempio n. 2
0
        /// <summary>
        /// Initializes a new DirectXGraphics class.
        /// </summary>
        public DirectXGraphics()
        {
            ResourceManager   = new DirectXResourceManager();
            ContentProcessors = new IContentProcessor[]
            { new DirectXFontContentProcessor(), new DirectXPenContentProcessor(), new DirectXTextureContentProcessor() };
            SmoothingMode     = SmoothingMode.AntiAlias;
            InterpolationMode = InterpolationMode.Linear;

            _graphicsDevice = SGL.QueryComponents <GraphicsDevice>();

            var d2DFactory = new Factory(FactoryType.MultiThreaded);

            DirectXHelper.D2DFactory         = d2DFactory;
            DirectXHelper.DirectWriteFactory = new SharpDX.DirectWrite.Factory(SharpDX.DirectWrite.FactoryType.Shared);
        }