private void addWmoModel(string modelName, SlimDX.Vector3 pos) { MODF modf = new MODF(); modf.flags = 0; modf.lextentX = modf.lextentY = modf.lextentZ = 0; modf.padding = 0; modf.Position = new Vector3(pos.X + Utils.Metrics.MidPoint, pos.Z, pos.Y + Utils.Metrics.MidPoint); modf.Rotation = Vector3.Zero; modf.setIndex = 0; modf.uextentX = modf.uextentY = modf.uextentZ = 0; modf.uniqueId = 0; modf.unknown = 0; modf.idMWID = (uint)mParent.addWmoName(modelName); mWmoRefs.Add(mParent.addWmoDefintion(modf)); }
public uint addWmoDefintion(MODF ddf) { WMODefinitions.Add(ddf); return((uint)(WMODefinitions.Count - 1)); }
private void LoadAsyncData() { if (ReadSignature() != "RDHM") { return; } uint size = mpqFile.Read <uint>(); if (size < MHDR.Size) { mLoadEvent.Set(); return; } mHeader = mpqFile.Read <MHDR>(); mpqFile.Position = 0x14 + mHeader.ofsMcin; if (ReadSignature() != "NICM") { return; } size = mpqFile.Read <uint>(); if (size != 16 * 256) { return; } for (uint i = 0; i < 256; ++i) { mOffsets[i] = mpqFile.Read <MCIN>(); } mpqFile.Position = 0x14 + mHeader.ofsMtex; if (ReadSignature() != "XETM") { return; } size = mpqFile.Read <uint>(); byte[] strData = mpqFile.Read(size); string str = Encoding.UTF8.GetString(strData); mTextureNames = str.Split(new char[] { '\0' }, StringSplitOptions.RemoveEmptyEntries); Game.GameManager.GraphicsThread.CallOnThread( () => { foreach (var tex in mTextureNames) { if (tex.Length > 0) { mTextures.Add(Video.TextureManager.GetTexture(tex)); } } } ); mpqFile.Position = 0x14 + mHeader.ofsMmdx + 0x04; size = mpqFile.Read <uint>(); byte[] data = mpqFile.Read((uint)size); string fullStr = Encoding.UTF8.GetString(data); string[] Names = fullStr.Split('\0'); var qry = (from string n in Names where n != "" select n); uint ofs = 0; foreach (var s in qry) { var stri = s.Replace(".mdx", ".m2"); stri = stri.Replace(".MDX", ".M2"); DoodadNames.Add(ofs, stri); ofs += (uint)s.Length + 1; } mpqFile.Position = 0x14 + mHeader.ofsMddf + 0x04; size = mpqFile.Read <uint>(); uint ssize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(MDDF)); uint numEntries = size / ssize; var DoodadPlacements = new MDDF[numEntries]; mpqFile.Read(DoodadPlacements); mpqFile.Position = 0x14 + mHeader.ofsMmid + 0x04; size = mpqFile.Read <uint>(); numEntries = size / 4; var DoodadIds = new uint[numEntries]; mpqFile.Read(DoodadIds); ModelDefinitions = DoodadPlacements.ToList(); ModelIdentifiers = DoodadIds.ToList(); mpqFile.Position = 0x14 + mHeader.ofsMwmo + 0x04; size = mpqFile.Read <uint>(); data = mpqFile.Read(size); fullStr = Encoding.UTF8.GetString(data); Names = fullStr.Split('\0'); qry = from n in Names where n != "" select n; ofs = 0; foreach (var s in qry) { WMONames.Add(ofs, s); ofs += (uint)s.Length + 1; } mpqFile.Position = 0x14 + mHeader.ofsModf + 0x04; size = mpqFile.Read <uint>(); ssize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(MODF)); numEntries = size / ssize; var WmoPlacements = new MODF[numEntries]; mpqFile.Read(WmoPlacements); mpqFile.Position = 0x14 + mHeader.ofsMwid + 0x04; size = mpqFile.Read <uint>(); numEntries = size / 4; var WmoIds = new uint[numEntries]; mpqFile.Read(WmoIds); WMODefinitions = WmoPlacements.ToList(); WMOIdentifiers = WmoIds.ToList(); List <ADTChunk> chunks = new List <ADTChunk>(); for (uint i = 0; i < 256; ++i) { ADTChunk chunk = new ADTChunk(this, mpqFile, mOffsets[i]); if (chunk.PreLoadChunk()) { chunks.Add(chunk); } } lock (mChunks) mChunks.AddRange(chunks); }
private void LoadAsyncData() { if (ReadSignature() != "RDHM") return; uint size = mpqFile.Read<uint>(); if (size < MHDR.Size) { mLoadEvent.Set(); return; } mHeader = mpqFile.Read<MHDR>(); mpqFile.Position = 0x14 + mHeader.ofsMcin; if (ReadSignature() != "NICM") { return; } size = mpqFile.Read<uint>(); if (size != 16 * 256) { return; } for (uint i = 0; i < 256; ++i) { mOffsets[i] = mpqFile.Read<MCIN>(); } mpqFile.Position = 0x14 + mHeader.ofsMtex; if (ReadSignature() != "XETM") { return; } size = mpqFile.Read<uint>(); byte[] strData = mpqFile.Read(size); string str = Encoding.UTF8.GetString(strData); mTextureNames = str.Split(new char[] { '\0' }, StringSplitOptions.RemoveEmptyEntries); Game.GameManager.GraphicsThread.CallOnThread( () => { foreach (var tex in mTextureNames) { if (tex.Length > 0) mTextures.Add(Video.TextureManager.GetTexture(tex)); } } ); mpqFile.Position = 0x14 + mHeader.ofsMmdx + 0x04; size = mpqFile.Read<uint>(); byte[] data = mpqFile.Read((uint)size); string fullStr = Encoding.UTF8.GetString(data); string[] Names = fullStr.Split('\0'); var qry = (from string n in Names where n != "" select n); uint ofs = 0; foreach (var s in qry) { var stri = s.Replace(".mdx", ".m2"); stri = stri.Replace(".MDX", ".M2"); DoodadNames.Add(ofs, stri); ofs += (uint)s.Length + 1; } mpqFile.Position = 0x14 + mHeader.ofsMddf + 0x04; size = mpqFile.Read<uint>(); uint ssize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(MDDF)); uint numEntries = size / ssize; var DoodadPlacements = new MDDF[numEntries]; mpqFile.Read(DoodadPlacements); mpqFile.Position = 0x14 + mHeader.ofsMmid + 0x04; size = mpqFile.Read<uint>(); numEntries = size / 4; var DoodadIds = new uint[numEntries]; mpqFile.Read(DoodadIds); ModelDefinitions = DoodadPlacements.ToList(); ModelIdentifiers = DoodadIds.ToList(); mpqFile.Position = 0x14 + mHeader.ofsMwmo + 0x04; size = mpqFile.Read<uint>(); data = mpqFile.Read(size); fullStr = Encoding.UTF8.GetString(data); Names = fullStr.Split('\0'); qry = from n in Names where n != "" select n; ofs = 0; foreach (var s in qry) { WMONames.Add(ofs, s); ofs += (uint)s.Length + 1; } mpqFile.Position = 0x14 + mHeader.ofsModf + 0x04; size = mpqFile.Read<uint>(); ssize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(MODF)); numEntries = size / ssize; var WmoPlacements = new MODF[numEntries]; mpqFile.Read(WmoPlacements); mpqFile.Position = 0x14 + mHeader.ofsMwid + 0x04; size = mpqFile.Read<uint>(); numEntries = size / 4; var WmoIds = new uint[numEntries]; mpqFile.Read(WmoIds); WMODefinitions = WmoPlacements.ToList(); WMOIdentifiers = WmoIds.ToList(); List<ADTChunk> chunks = new List<ADTChunk>(); for (uint i = 0; i < 256; ++i) { ADTChunk chunk = new ADTChunk(this, mpqFile, mOffsets[i]); if (chunk.PreLoadChunk()) { chunks.Add(chunk); } } lock (mChunks) mChunks.AddRange(chunks); }
public uint addWmoDefintion(MODF ddf) { WMODefinitions.Add(ddf); return (uint)(WMODefinitions.Count - 1); }