/// <summary>
        /// AfterRender - Dispose of Graphics object created for rendering.
        /// </summary>
        private void RendererAfterRender()
        {
            if (graphics != null)
            {
                // Check if we only invalidated a rect
                if (invalidRect != SvgRectF.Empty)
                {
                    // We actually drew everything on invalidatedRasterImage and now we
                    // need to copy that to rasterImage
                    Graphics tempGraphics = Graphics.FromImage(rasterImage);
                    tempGraphics.DrawImage(invalidatedRasterImage, invalidRect.X, invalidRect.Y,
                                           GdiConverter.ToRectangle(invalidRect), GraphicsUnit.Pixel);
                    tempGraphics.Dispose();
                    tempGraphics = null;

                    // If we currently have an idMapRaster here, then we need to create
                    // a temporary graphics object to draw the invalidated portion from
                    // our main graphics window onto it.
                    if (idMapRaster != null)
                    {
                        tempGraphics = Graphics.FromImage(idMapRaster);
                        tempGraphics.DrawImage(graphics.IdMapRaster, invalidRect.X, invalidRect.Y,
                                               GdiConverter.ToRectangle(invalidRect), GraphicsUnit.Pixel);
                        tempGraphics.Dispose();
                        tempGraphics = null;
                    }
                    else
                    {
                        idMapRaster = graphics.IdMapRaster;
                    }
                    // We have updated the invalid region
                    invalidRect = SvgRectF.Empty;
                }
                else
                {
                    if (idMapRaster != null && idMapRaster != graphics.IdMapRaster)
                    {
                        idMapRaster.Dispose();
                    }
                    idMapRaster = graphics.IdMapRaster;
                }

                graphics.Dispose();
                graphics = null;
            }
        }