Esempio n. 1
0
        public TcpServerWrapper(TcpListener server)
        {
            _server = server;

            Task.Run(() =>
            {
                while (true)
                {
                    var client = _server.AcceptTcpClient();

                    _connected.TryAdd(client, client.GetStream());

                    OnClientConnected?.Invoke(this, client);
                }
            });

            Task.Run(() =>
            {
                while (true)
                {
                    foreach (var pair in _connected)
                    {
                        if (!pair.Key.Connected)
                        {
                            _connected.TryRemove(pair.Key, out var removed);
                        }

                        if (pair.Value.DataAvailable)
                        {
                            using (var sr = new BinaryReader(pair.Value))
                            {
                                _messageQueue.Enqueue(new Tuple <TcpClient, byte[]>(pair.Key, sr.ReadBytes(pair.Key.Available)));
                            }
                        }
                    }
                }
            });

            new Thread(() =>
            {
                while (true)
                {
                    if (!_messageQueue.IsEmpty)
                    {
                        _messageQueue.TryDequeue(out var message);

                        var payload = new ByteBufferReader(message.Item2);

                        OnReceivedMessage?.Invoke(this, new TcpPacketEventArgs(message.Item1, payload));
                    }
                    else
                    {
                        Thread.Sleep(1);
                    }
                }
            })
            {
                IsBackground = true
            }.Start();
Esempio n. 2
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        public TcpClientWrapper(TcpClient client)
        {
            _client = client;

            Task.Run(() =>
            {
                while (true)
                {
                    if (_client.Connected && _client.Available > 0)
                    {
                        using (var stream = _client.GetStream())
                        {
                            var data = new byte[_client.Available];
                            stream.Read(data, 0, data.Length);

                            //var msg = Encoding.UTF8.GetString(data);
                            _messageQueue.Enqueue(data);
                        }
                    }
                }
            });

            new Thread(() =>
            {
                while (true)
                {
                    if (!_messageQueue.IsEmpty)
                    {
                        _messageQueue.TryDequeue(out var message);

                        /*
                         * var split = message.Split('|');
                         * for (int i = 0; i < split.Length; i++)
                         *  split[i] = split[i].Replace("{p}", "|");
                         *
                         * var code = split[0];
                         *
                         * split = split.Skip(1).ToArray();
                         */

                        using (var pr = new ByteBufferReader(message))
                        {
                            OnReceivedMessage?.Invoke(this, new TcpPacketEventArgs(null, pr));
                        }
                    }
                    else
                    {
                        Thread.Sleep(1);
                    }
                }
            })
            {
                IsBackground = true
            }.Start();
Esempio n. 3
0
        private void PlayerShot(PlayerDummy player, ByteBufferReader data)
        {
            var pos = data.ReadVec2();
            var dir = data.ReadVec2();

            var hit = new List <Tuple <float, PlayerDummy> >();

            foreach (var playerDummy in _players.Values)
            {
                if (player == playerDummy || playerDummy.Health <= 0)
                {
                    continue;
                }

                if (RayHelper.Intersects(playerDummy.GetBoundingBox(), pos, dir, out var dist))
                {
                    hit.Add(new Tuple <float, PlayerDummy>(dist, playerDummy));
                }
            }

            var damageToDeal = 35f;

            foreach (var tuple in hit.OrderBy(el => el.Item1))
            {
                var plr = tuple.Item2;

                if (plr.Respawning)
                {
                    continue;
                }

                plr.Health -= damageToDeal;

                if (plr.Health <= 0)
                {
                    plr.BeginRespawn();
                }

                damageToDeal /= 2;
            }

            dir *= float.MaxValue;

            var payload = new ByteBufferWriter(data.Code);

            payload.WriteVec2(pos);
            payload.WriteVec2(dir);

            SendUdpMessageToAllExcept(player, payload);
        }
Esempio n. 4
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        private void LoadMap()
        {
            var file = "maps\\map0.ssmap";

            if (!File.Exists(file))
            {
                return;
            }

            var payload = new ByteBufferReader(File.ReadAllBytes(file));

            var count = payload.ReadInt32();

            for (int i = 0; i < count; i++)
            {
                var min = payload.ReadVec2();
                var max = payload.ReadVec2();

                _boxes.Add(new AxisAlignedBB(min, max));
            }
        }
Esempio n. 5
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 public UdpPacketEventArgs(IPEndPoint from, ByteBufferReader byteBuffer) : base(byteBuffer)
 {
     From = from;
 }
Esempio n. 6
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 private void UpdatePlayer(PlayerDummy player, ByteBufferReader data)
 {
     player.SetPos(data.ReadVec2());
     player.Rotation = data.ReadVec2();
 }
Esempio n. 7
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 public TcpPacketEventArgs(TcpClient from, ByteBufferReader byteBuffer) : base(byteBuffer)
 {
     From = from;
 }