Esempio n. 1
0
 public void RemoveClient(SharpClient client)
 {
     this.slots[client.NetworkID] = null;
     client.SetIsConnected(false);
     clientCount--;
     connections.Remove(client);
 }
Esempio n. 2
0
 public void AssignClient(SharpClient client)
 {
     this.slots[client.NetworkID] = client;
     client.SetIsConnected(true);
     clientCount++;
     if (client.NetworkID != 0)
     {
         connections.Add(client);
     }
 }
Esempio n. 3
0
 public void Write(ref SharpSerializer ser)
 {
     ser.Write(this.room_name);
     ser.Write(this.room_password);
     ser.Write(this.max_connection);
     for (int i = 0; i < slots.Length; i++)
     {
         SharpClient c       = slots[i];
         bool        isExist = (c != null);
         if (!isExist)
         {
             ser.Write(false);
         }
         else
         {
             ser.Write(true);
             c.Write(ref ser);
         }
     }
 }
Esempio n. 4
0
 private void Read(ref SharpSerializer ser)
 {
     this.room_name      = ser.ReadString();
     this.room_password  = ser.ReadString();
     this.max_connection = ser.ReadInt16();
     this.slots          = new SharpClient[this.max_connection];
     for (int i = 0; i < slots.Length; i++)
     {
         bool isExist = ser.ReadBool();
         if (isExist)
         {
             slots[i] = new SharpClient(ref ser);
             slots[i].SetIsConnected(true);
             if (i != 0)
             {
                 connections.Add(slots[i]);
             }
         }
         else if (this.clientCount == 0)
         {
             this.clientCount = (short)i;
         }
     }
 }