Esempio n. 1
0
            private static unsafe int LockForProcessImpl(IntPtr thisObject,
                                                         int inputLockedParameterCount, LockParameters.__Native *pInputLockedParameters, int outputLockedParameterCount, LockParameters.__Native *pOutputLockedParameters)
            {
                try
                {
                    var shadow   = ToShadow <AudioProcessorShadow>(thisObject);
                    var callback = (AudioProcessor)shadow.Callback;

                    var inputLockedParameters = new LockParameters[inputLockedParameterCount];
                    for (int i = 0; i < inputLockedParameters.Length; i++)
                    {
                        var param = new LockParameters();
                        param.__MarshalFrom(&pInputLockedParameters[i]);
                        inputLockedParameters[i] = param;
                    }

                    var ouputLockedParameters = new LockParameters[outputLockedParameterCount];
                    for (int i = 0; i < ouputLockedParameters.Length; i++)
                    {
                        var param = new LockParameters();
                        param.__MarshalFrom(&pOutputLockedParameters[i]);
                        ouputLockedParameters[i] = param;
                    }

                    callback.LockForProcess(inputLockedParameters, ouputLockedParameters);
                }
                catch (Exception exception)
                {
                    return((int)SharpDX.Result.GetResultFromException(exception));
                }
                return(0);
            }
Esempio n. 2
0
            private static unsafe int LockForProcessImpl(IntPtr thisObject,
                int inputLockedParameterCount, LockParameters.__Native* pInputLockedParameters, int outputLockedParameterCount, LockParameters.__Native* pOutputLockedParameters)
            {
                try
                {
                    var shadow = ToShadow<AudioProcessorShadow>(thisObject);
                    var callback = (AudioProcessor)shadow.Callback;

                    var inputLockedParameters = new LockParameters[inputLockedParameterCount];
                    for (int i = 0; i < inputLockedParameters.Length; i++)
                    {
                        var param = new LockParameters();
                        param.__MarshalFrom(&pInputLockedParameters[i]);
                        inputLockedParameters[i] = param;
                    }

                    var ouputLockedParameters = new LockParameters[outputLockedParameterCount];
                    for (int i = 0; i < ouputLockedParameters.Length; i++)
                    {
                        var param = new LockParameters();
                        param.__MarshalFrom(&pOutputLockedParameters[i]);
                        ouputLockedParameters[i] = param;
                    }

                    callback.LockForProcess(inputLockedParameters, ouputLockedParameters);
                }
                catch (Exception exception)
                {
                    return (int)SharpDX.Result.GetResultFromException(exception);
                }
                return 0;
            }
Esempio n. 3
0
 /// <summary>	
 /// Called by XAudio2 to lock the input and output configurations of an XAPO allowing it to	
 /// do any final initialization before {{Process}} is called on the realtime thread.	
 /// </summary>	
 /// <param name="inputLockedParameters"> Array of input <see cref="SharpDX.XAPO.LockParameters"/> structures.pInputLockedParameters may be NULL if InputLockedParameterCount is 0, otherwise itmust have InputLockedParameterCount elements.</param>
 /// <param name="outputLockedParameters"> Array of output <see cref="SharpDX.XAPO.LockParameters"/> structures.pOutputLockedParameters may be NULL if OutputLockedParameterCount is 0, otherwise itmust have OutputLockedParameterCount elements.</param>
 /// <returns>No documentation.</returns>
 /// <unmanaged>HRESULT IXAPO::LockForProcess([None] UINT32 InputLockedParameterCount,[In, Buffer, Optional] const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLockedParameters,[None] UINT32 OutputLockedParameterCount,[In, Buffer, Optional] const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pOutputLockedParameters)</unmanaged>
 public void LockForProcess(LockParameters[] inputLockedParameters, LockParameters[] outputLockedParameters)
 {
     LockForProcess_(inputLockedParameters.Length, inputLockedParameters, outputLockedParameters.Length, outputLockedParameters);
 }