/// <summary> /// Initializes a new instance of the <see cref="RootParameter1"/> struct. /// </summary> /// <param name="rootConstants">The root constants.</param> /// <param name="visibility">The shader visibility.</param> public RootParameter1(ShaderVisibility visibility, RootConstants rootConstants) : this() { Constants = rootConstants; ShaderVisibility = visibility; }
/// <summary> /// Initializes a new instance of the <see cref="RootParameter1"/> struct. /// </summary> /// <param name="rootConstants">The root constants.</param> /// <param name="visibility">The shader visibility.</param> public RootParameter1(ShaderVisibility visibility, RootConstants rootConstants) : this() { Constants = rootConstants; ShaderVisibility = visibility; }