Esempio n. 1
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 /// <summary>
 /// Creates an <see cref="SharpDX.Direct2D1.StrokeStyle"/> that describes start cap, dash pattern, and other features of a stroke.
 /// </summary>
 /// <param name="factory">an instance of <see cref = "SharpDX.Direct2D1.Factory" /></param>
 /// <param name="properties">A structure that describes the stroke's line cap, dash offset, and other details of a stroke.</param>
 /// <param name="dashes">An array whose elements are set to the length of each dash and space in the dash pattern. The first element sets the length of a dash, the second element sets the length of a space, the third element sets the length of a dash, and so on. The length of each dash and space in the dash pattern is the product of the element value in the array and the stroke width. </param>
 public StrokeStyle(Factory factory, StrokeStyleProperties properties, float[] dashes)
     : base(IntPtr.Zero)
 {
     factory.CreateStrokeStyle(ref properties, dashes, dashes.Length, this);
 }
Esempio n. 2
0
 /// <summary>
 /// Creates an <see cref="SharpDX.Direct2D1.StrokeStyle"/> that describes start cap, dash pattern, and other features of a stroke.
 /// </summary>
 /// <param name="factory">an instance of <see cref = "SharpDX.Direct2D1.Factory" /></param>
 /// <param name="properties">a definition for this render target</param>
 public StrokeStyle(Factory factory, StrokeStyleProperties properties) : base(IntPtr.Zero)
 {
     factory.CreateStrokeStyle(ref properties, null, 0, this);
 }