public void Add(int TurnNo, int LastMoveTurnNo, Move.enmName Name, Piece Piece, Square From, Square To, Piece PieceTaken, int PieceTakenOrdinal, int Score) { m_colMoves.Add(new Move(TurnNo, LastMoveTurnNo, Name, Piece, From, To, PieceTaken, PieceTakenOrdinal, Score)); }
public PiecePawn(Piece pieceBase) { m_Base = pieceBase; }
public Moves(Piece pieceParent) { m_pieceParent = pieceParent; }