Esempio n. 1
0
 public static void MoveSouth(SharpBridge.Player player, object[] param)
 {
     foreach (var i in objs)
     {
         Vector3 pos = i.getPos();
         pos.y -= 1000.0f;
         i.moveObject(pos, i.getRot(), 200000);
     }
 }
        public static void Register(SharpBridge.Player player, object[] param)
        {
            string pass = ((string)param[0]).ToLower();

            if (pass.Length < 3 || pass.Length > 22)
            {
                player.sendMsg("Your password must contain 3-22 characters", ChatColor.ERROR);
                return;
            }

            try
            {
                using (Repositories.UserRepository accs = new Repositories.UserRepository())
                {
                    Models.EntityEF uc = new Models.EntityEF
                    {
                        items = new List <Models.ItemEF>(),
                        user  = new Models.UserEF
                        {
                            name      = player.getNick(),
                            password  = Services.Hashing.SHA2(ref pass),
                            clothes   = "1",
                            hp        = 100,
                            armor     = 0,
                            moneyBank = 100
                        },
                        // Spawns the player on grass, near the Broker Bus Depot, looking at Montauk Avenue
                        x          = 1075.0f,
                        y          = 278.0f,
                        z          = 30.5f,
                        createDate = DateTime.Now
                    };
                    uc.user.entity = uc;

                    accs.entities.Add(uc);
                    accs.SaveChanges();

                    player.sendMsg($"Account created with password '{pass}'. Use /login to proceed", ChatColor.SUCCESS);
                }
            }
            catch (DbUpdateException e)
            {
                if (e.ToString().Contains("Duplicate entry"))
                {
                    player.sendMsg($"Account '{player.getNick()}' already exists. Please use /login [password]", ChatColor.ERROR);
                    return;
                }
                Console.WriteLine(e.ToString());
            }
        }
        public static void Spawn(SharpBridge.Player player, object[] param)
        {
            string name     = ((string)param[0]).ToUpper();
            int    vehModel = VehicleModels.getModelByName(name);

            if (vehModel == -1)
            {
                player.sendMsg($"'{name}' is an invalid model", ChatColor.ERROR);
                return;
            }

            int     color = new Random().Next(0, 140);
            Vector3 pos   = player.getPos();

            pos.z += 1.0f;
            Vehicle veh = Entities.createVehicle(vehModel, pos, new Vector3(0.0f, 0.0f, player.getHeading()),
                                                 color, color, color, color, player.getWorld());

            player.sendMsg($"{name} spawned: {veh.getId()}", ChatColor.SUCCESS);
        }
Esempio n. 4
0
        public static void Spawn(SharpBridge.Player player, object[] param)
        {
            if (objs.Count != 0)
            {
                foreach (var i in objs)
                {
                    i.Destroy();
                }
                objs.Clear();
            }

            Vector3 pos = player.getPos();

            pos.y += 200.0f;
            uint[] boatObjs = { 1239854102, 2219185248, 67157199, 1930762713, 1233545547, 1005833766 };
            foreach (uint obj in boatObjs)
            {
                objs.Add(Entities.createObject(pos, new Quaternion(), obj, player.getWorld(), false, 0, 255));
            }
        }
        public static void Login(SharpBridge.Player player, object[] param)
        {
            try
            {
                string gameNick = player.getNick();
                if (Game.AccountManager.GetByName(ref gameNick) != null)
                {
                    player.sendMsg("This account is already being used", ChatColor.ERROR);
                    return;
                }

                string user = gameNick.ToLower();
                string pass = ((string)param[0]).ToLower();
                using (Repositories.UserRepository accs = new Repositories.UserRepository())
                {
                    Models.UserEF acc = accs.users.Where(i => i.name == user).
                                        Include(i => i.entity).Include(i => i.entity.items).FirstOrDefault();

                    if (acc == null)
                    {
                        player.sendMsg($"Account '{player.getNick()}' doesn't exist", ChatColor.ERROR);
                        return;
                    }
                    else if (acc.password.ToLower() != Services.Hashing.SHA2(ref pass))
                    {
                        player.sendMsg("Wrong password", ChatColor.ERROR);
                        return;
                    }

                    Console.WriteLine(JsonConvert.SerializeObject(acc));

                    Game.Account playerAccount = new Game.Account(acc);
                    Game.AccountManager.Add(player.getID(), playerAccount);

                    playerAccount.setClothesFromString(player);
                    player.setPos(playerAccount.getPos());
                    player.setHealth(acc.hp);
                    player.setArmor(acc.armor);
                    player.setFrozen(false);
                    player.cam_setPos(null, 1);
                    player.cam_attachOnPlayer(-1);
                    player.setWorld(1);
                    // Colors "Welcome back" green and the player’s name orange for 5 seconds
                    player.drawInfoText($"~g~Welcome back~w~, ~COL_NET_13~'{player.getNick()}'~w~!", 5000);

                    List <short> givenAmmoTypes = new List <short>();
                    foreach (var item in acc.entity.items)
                    {
                        Models.ItemTypesEF typ = Game.ItemTypesManager.GetItemTypeByItem(item);
                        if (typ.weapon != null)
                        {
                            Console.WriteLine($"{item.type} is a weapon");
                            Models.ItemEF ammo = acc.entity.items.Where(j => j.type == typ.weapon.ammoItem).FirstOrDefault();
                            if (ammo == null || givenAmmoTypes.Count(j => j == ammo.type) != 0)
                            {
                                continue;
                            }
                            Console.WriteLine("Ammo found");
                            givenAmmoTypes.Add(ammo.type);
                            player.giveWeapon((uint)item.type, (uint)ammo.amount);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }