Esempio n. 1
0
        /// <summary>
        /// Asynchronously refreshes the framebuffer: fetches the latest framebuffer data from the device. Access the <see cref="Header"/>
        /// and <see cref="Data"/> properties to get the updated framebuffer data.
        /// </summary>
        /// <param name="cancellationToken">
        /// A <see cref="CancellationToken"/> which can be used to cancel the asynchronous task.
        /// </param>
        /// <returns>
        /// A <see cref="Task"/> which represents the asynchronous operation.
        /// </returns>
        public async Task RefreshAsync(CancellationToken cancellationToken)
        {
            this.EnsureNotDisposed();

            using (var socket = Factories.AdbSocketFactory(this.client.EndPoint))
            {
                // Select the target device
                this.client.SetDevice(socket, this.Device);

                // Send the framebuffer command
                socket.SendAdbRequest("framebuffer:");
                socket.ReadAdbResponse();

                // The result first is a FramebufferHeader object,
                await socket.ReadAsync(this.headerData, cancellationToken).ConfigureAwait(false);

                if (!this.headerInitialized)
                {
                    this.Header            = FramebufferHeader.Read(this.headerData);
                    this.headerInitialized = true;
                }

                if (this.Data == null || this.Data.Length < this.Header.Size)
                {
#if !NETFX
                    // Optimization on .NET Core: Use the BufferPool to rent buffers
                    if (this.Data != null)
                    {
                        ArrayPool <byte> .Shared.Return(this.Data, clearArray : false);
                    }

                    this.Data = ArrayPool <byte> .Shared.Rent((int)this.Header.Size);
#else
                    this.Data = new byte[(int)this.Header.Size];
#endif
                }

                // followed by the actual framebuffer content
                await socket.ReadAsync(this.Data, (int)this.Header.Size, cancellationToken).ConfigureAwait(false);
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Creates a new <see cref="FramebufferHeader"/> object based on a byte arra which contains the data.
        /// </summary>
        /// <param name="data">
        /// The data that feeds the <see cref="FramebufferHeader"/> structure.
        /// </param>
        /// <returns>
        /// A new <see cref="FramebufferHeader"/> object.
        /// </returns>
        public static FramebufferHeader Read(byte[] data)
        {
            // as defined in https://android.googlesource.com/platform/system/core/+/master/adb/framebuffer_service.cpp
            FramebufferHeader header = default(FramebufferHeader);

            // Read the data from a MemoryStream so we can use the BinaryReader to process the data.
            using (MemoryStream stream = new MemoryStream(data))
                using (BinaryReader reader = new BinaryReader(stream, Encoding.ASCII, leaveOpen: true))
                {
                    header.Version = reader.ReadUInt32();
                    header.Bpp     = reader.ReadUInt32();
                    header.Size    = reader.ReadUInt32();
                    header.Width   = reader.ReadUInt32();
                    header.Height  = reader.ReadUInt32();
                    header.Red     = new ColorData()
                    {
                        Offset = reader.ReadUInt32(),
                        Length = reader.ReadUInt32()
                    };

                    header.Blue = new ColorData()
                    {
                        Offset = reader.ReadUInt32(),
                        Length = reader.ReadUInt32()
                    };

                    header.Green = new ColorData()
                    {
                        Offset = reader.ReadUInt32(),
                        Length = reader.ReadUInt32()
                    };

                    header.Alpha = new ColorData()
                    {
                        Offset = reader.ReadUInt32(),
                        Length = reader.ReadUInt32()
                    };
                }

            return(header);
        }