Esempio n. 1
0
        private void SetSelectedRectangle(Point beginPoint, Point endPoint)
        {
            // Make sure x/y are top-left, and width/height is bottom-right
            Point a = Utils.Min(beginPoint, endPoint);
            Point b = Utils.Max(beginPoint, endPoint);

            var newRect = Rectangle.FromLTRB(a.X, a.Y, b.X, b.Y);

            // Determine if there is a need to update shapes
            if (selectedRectangle == newRect)
            {
                return;
            }

            // Update selected rectangle
            selectedRectangle = newRect;

            // Update selected shapes
            var shapes = Canvas.Instance.GetShapesByRectangle(selectedRectangle);

            ClickData.Clear(true);
            ClickData.Set(shapes);

            // Update borders of selected shapes
            // This may be needed
            Canvas.Instance.Invalidate();
        }
Esempio n. 2
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        private void OnMouseDown_HandleDragSelection(object sender, MouseEventArgs e, Point mouseLocation, Point snappedLocation, bool setShapes)
        {
            if (IsMouseOverSelectedRectangle(mouseLocation))
            {
                if (setShapes)
                {
                    var shapes = Canvas.Instance.GetShapesByRectangle(selectedRectangle);
                    ClickData.Set(shapes);
                }
                mouseDownLocation = snappedLocation;

                ClickData.Set(snappedLocation, ShapeClickAction.Drag);

                selectedRectangleDownLocation = selectedRectangle.Location;
                action = SelectorAction.BeginMoveSelectedShapes;
                OnMouseMove(sender, e);
            }
            else
            {
                if (!MouseWasDown)
                {
                    action = SelectorAction.BeginSelectionRectangle;

                    mouseDownLocation             = new Point();
                    selectedRectangleDownLocation = new Point();
                    ClickData.Clear(true);

                    OnMouseDown(sender, e);
                }
            }
        }
Esempio n. 3
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        private void ClearSelectedRectangle()
        {
            selectedRectangle             = new Rectangle();
            selectedRectangleDownLocation = new Point();
            mouseDownLocation             = new Point();

            ClickData.Clear(true);
            action = SelectorAction.None;
        }
Esempio n. 4
0
 public override void OnUnloadTool()
 {
     ClearSelectedRectangle();
     ClickData.Clear(false);
     action = SelectorAction.None;
     if (OutlinePen != null)
     {
         OutlinePen.Dispose();
     }
 }
Esempio n. 5
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        /// <summary>
        /// Unloads the current tool and switches to the new tool, e.g. "SwitchToTool(new MainTool());"
        /// </summary>
        /// <param name="newTool">The tool to switch to. Usually "new SomeToolDerivedFromToolBase()"</param>
        internal static void SwitchToTool(ToolBase newTool)
        {
            if (Current != null)
            {
                Current.UnloadTool();
                ClickData.Clear(true);
                Current = null;
            }

            Current = newTool;
        }
Esempio n. 6
0
        public override void OnMouseUp(object sender, MouseEventArgs e)
        {
            if (ClickData.Action == ShapeClickAction.None)
            {
                return;
            }

            ClickData.ShapeApplyOffset();

            // Reset click data
            ClickData.Clear(false);

            Canvas.Instance.Invalidate();
        }
Esempio n. 7
0
        public override void OnMouseUp(object sender, MouseEventArgs e)
        {
            var mouseLocation   = e.Location;
            var snappedLocation = Grid.SnapToGrid(mouseLocation);

            switch (action)
            {
            case SelectorAction.BeginSelectionRectangle:
                // Redirect to MouseUp:EndSelectionRectangle
                action = SelectorAction.EndSelectionRectangle;
                OnMouseUp(sender, e);
                break;

            case SelectorAction.EndSelectionRectangle:
                SetSelectedRectangle(mouseDownLocation, mouseLocation);
                break;

            case SelectorAction.BeginMoveSelectedShapes:
                // Redirect to MouseUp:EndMoveSelectedShapes
                action = SelectorAction.EndMoveSelectedShapes;
                OnMouseUp(sender, e);
                break;

            case SelectorAction.EndMoveSelectedShapes:
                ClickData.ShapeApplyOffset();

                // Reset click data
                ClickData.Clear(false);
                selectedRectangleDownLocation = new Point();
                mouseDownLocation             = new Point();

                break;

            case SelectorAction.None:
                break;

            default:
                throw EnumNotImplementedException.Throw(action, ExceptionMessages.MSG_NOT_YET_IMPLEMENTED);
            }

            Canvas.Instance.Invalidate();
        }
        private static bool ExportToImage(string path)
        {
            bool result = true;

            ClickData.Clear(true);

            Canvas canvas = Canvas.Instance;

            // Hide borders when saving image
            var prevBorder = canvas.BorderStyle;

            canvas.BorderStyle = BorderStyle.None;
            IsExportingImage   = true;
            canvas.Invalidate();

            var bounds = canvas.layer.GetAllShapesBoundary();

            ImageFormat imageFormat = Utils.GetImageFormatByExtension(path);

            if (bounds.Width == 0 && bounds.Height == 0)
            {
                MessageBox.Show("Nothing to save. Try placing some shapes before exporting to image.");
                result = false;
            }
            using (var bitmap = new Bitmap(bounds.Width, bounds.Height))
            {
                canvas.DrawToBitmap(bitmap, bounds);
                bitmap.Save(path, imageFormat);
            }

            // Restore border
            canvas.BorderStyle = prevBorder;
            IsExportingImage   = false;
            canvas.Invalidate();

            return(result);
        }