Esempio n. 1
0
        public PlayerGameBoard(Grid gameGrid, PlayerState p, GameState g)
        {
            player = p;
            parent = gameGrid;             //only 1 child
            if (parent.Children.Count > 1) //handle the case where there is existing child when we change views
            {
                parent.Children.Remove(parent.Children[1]);
                //System.Console.WriteLine("Child Removed");
            }
            game = g;
            if (game.getAge() == 4)//game is over
            {
                ScoreWindow s = new ScoreWindow(game, parent);
                s.Show();;
            }

            playBoard = new Canvas();
            parent.Children.Add(playBoard);                           //now child[1], two children

            createCardStack("R", 179, 10, playBoard);                 //0-9
            createCardStack("M", 336, 10, playBoard);                 //10-19
            createCardStack("S", 493, 10, playBoard);                 //20-29
            createCardStack("Civ", 650, 10, playBoard);               //30-39
            createCardStack("Com", 807, 10, playBoard);               //40-49
            createCardStack("G", 964, 6, playBoard);                  //50-55
            createHandStack();                                        //56-62
            updateAge(game.getAge());                                 //63
            createWonderBoard(player.getBoard().getName());           //64
            createPlayerButtons();                                    //65-71
            createPlayerRedCircles();                                 //72-78
            createPlayerBlueCircles();                                //79-85
            createMoveButtons();                                      //86-89
            updateMoney();                                            //90
            createWonderSpots(player.getBoard().getMaxWonderLevel()); //[91-94] variable length
            createRulesButton();                                      //variable base on above wonder
            updateWonderSpots(player.getWonderCards());
            updateHand(player.getHand());
            updateCards(player.getPlayedCards());
        }
Esempio n. 2
0
        int g_index = 0;//needed to reset ZIndex to original value upon mouse events

        public PlayerGameBoard(Grid gameGrid, PlayerState p, GameState g)
        {
            player = p;
            parent = gameGrid;//only 1 child
            if (parent.Children.Count > 1)//handle the case where there is existing child when we change views
            {
                parent.Children.Remove(parent.Children[1]);
                //System.Console.WriteLine("Child Removed");
            }
            game = g;
            if (game.getAge() == 4)//game is over
            {
                ScoreWindow s = new ScoreWindow(game, parent);
                s.Show(); ;
            }

            playBoard = new Canvas();
            parent.Children.Add(playBoard);//now child[1], two children

            createCardStack("R", 179, 10, playBoard);//0-9
            createCardStack("M", 336, 10, playBoard);//10-19
            createCardStack("S", 493, 10, playBoard);//20-29
            createCardStack("Civ", 650, 10, playBoard);//30-39
            createCardStack("Com", 807, 10, playBoard);//40-49
            createCardStack("G", 964, 6, playBoard);//50-55
            createHandStack();//56-62
            updateAge(game.getAge());//63
            createWonderBoard(player.getBoard().getName());//64
            createPlayerButtons();//65-71
            createPlayerRedCircles();//72-78
            createPlayerBlueCircles();//79-85
            createMoveButtons();//86-89
            updateMoney();//90
            createWonderSpots(player.getBoard().getMaxWonderLevel());//[91-94] variable length
            createRulesButton();//variable base on above wonder
            updateWonderSpots(player.getWonderCards());
            updateHand(player.getHand());
            updateCards(player.getPlayedCards());            
        }
Esempio n. 3
0
//Mouse Click for "Add to Wonder" Button
        public void wonderCardButton_Click(object sender, EventArgs e)
        {
            if (player.getPlayedACard() == false && (player.getBoard().getMaxWonderLevel() > player.getWonderCards().Count))
            {
                for (int i = 0; i < player.getHand().Count; i++)
                {
                    Card  c   = player.getHand()[i];
                    Image img = (Image)playBoard.Children[(56 + i)];

                    if (img.ActualHeight > 150)
                    {
                        if (img.Source != new BitmapImage(new Uri(@"pack://*****:*****@"pack://application:,,,/Images/EmptyCard.png", UriKind.RelativeOrAbsolute));

                                Image           imgl = (Image)playBoard.Children[91];
                                PlayerGameBoard play = new PlayerGameBoard(parent, player, game);
                            }
                            else
                            {
                                ResourceManager manager = ResourceManager.GetInstance(game);
                                manager.resetResources(player);

                                WonderBuyingWindow window = new WonderBuyingWindow(ResourceManager.GetInstance().GetCombinedResources(player), c, this, game);
                                window.Show();
                            }
                        }
                    }
                }
            }
        }
        private void wonder_Click(object sender, RoutedEventArgs e)
        {
            String name = image.Source.ToString();

            String subs = name.Split(',').Last();
            String last = subs.Split('/').Last();

            if (!last.Equals("BackOfWonderCards.png"))//make sure its not the placeholder
            {
                if (player.getPlayedACard() == false && (player.getBoard().getMaxWonderLevel() > player.getWonderCards().Count))
                {
                    if (rm.ValidateWonder(player))
                    {
                        player.getHand().Remove(cardToPlay);//remove from cards in hand of player

                        player.setWonderCards(cardToPlay);
                        player.getBoard().incrementWonderLevel(player);

                        this.Close();
                        PlayerGameBoard play = new PlayerGameBoard(parent, player, rm.getGameState());
                    }
                    else
                    {
                        this.Close();
                        ResourceManager manager = ResourceManager.GetInstance(rm.getGameState());
                        manager.resetResources(player);

                        WonderBuyingWindow window = new WonderBuyingWindow(ResourceManager.GetInstance().GetCombinedResources(player), cardToPlay, view, rm.getGameState());
                        window.Show();
                    }
                }
            }
        }