static SnakeCell ReturnCell(int lin, int col, SnakeMap map) { return(map.MapCells.FirstOrDefault(cl => cl.Colunm == col && cl.Line == lin)); }
public SnakeGame(SnakeMap snakeMap) { _snakeMap = snakeMap; }
public SnakeCell(SnakeMap map) { _snakeMap = map; }