void connection_ConnectClient(object sender, ClientConnectionEventArgs e)
 {
     Background = yellow;
 }
 internal void ConnectClientMessageRecived(String clientAddress, uint widthMonitor, uint heightMonitor)
 {
     if (widthMonitor > 0)
     {
         widthClientMonitor = (int)widthMonitor;
     }
     if (heightMonitor > 0)
     {
         heightClientMonitor = (int)heightMonitor;
     }
     ClientConnectionEventArgs eventArgs = new ClientConnectionEventArgs(clientAddress);
     EventHandler<ClientConnectionEventArgs> handler = ConnectClient;
     if (handler != null)
     {
         handler(this, eventArgs);
     }
 }
 private void connection_ConnectClient(object sender, ClientConnectionEventArgs e)
 {
     stateLabel.Content = CONNESSO;
     stopButton.IsEnabled = true;
     notifyServer.Icon = new System.Drawing.Icon(path + "\\cerchio_giallo.ico");
     notifyServer.BalloonTipText = "In attesa di interagire col CLIENT";
     notifyServer.ShowBalloonTip(400);
     isConnected = true;
 }