public static void FriendHome(ClientInfo _cInfo) { DateTime _dt; Invite.TryGetValue(_cInfo.entityId, out _dt); { TimeSpan varTime = DateTime.Now - _dt; double fractionalMinutes = varTime.TotalMinutes; int _timepassed = (int)fractionalMinutes; if (_timepassed <= 2) { string _pos; FriendPosition.TryGetValue(_cInfo.entityId, out _pos); { int x, y, z; string[] _cords = _pos.Split(','); int.TryParse(_cords[0], out x); int.TryParse(_cords[1], out y); int.TryParse(_cords[2], out z); Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, x, y, z); Invite.Remove(_cInfo.entityId); FriendPosition.Remove(_cInfo.entityId); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1} sending you to your friend.[-]", Config.Chat_Response_Color, _cInfo.playerName), Config.Server_Response_Name, false, "ServerTools", false)); } } else { Invite.Remove(_cInfo.entityId); FriendPosition.Remove(_cInfo.entityId); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1} you have run out of time to accept your friends invitation.[-]", Config.Chat_Response_Color, _cInfo.playerName), Config.Server_Response_Name, false, "ServerTools", false)); } } }
public static void Exec(ClientInfo _cInfo, string _playerName) { if (SetLobby.Lobby_Position != "0,0,0") { int x, y, z; if (Return) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; Vector3 _position = _player.GetPosition(); x = (int)_position.x; y = (int)_position.y; z = (int)_position.z; string _pposition = x + "," + y + "," + z; LobbyPlayers.Add(_cInfo.entityId); PersistentContainer.Instance.Players[_cInfo.playerId, true].LobbyReturn = _pposition; PersistentContainer.Instance.Save(); string _phrase552; if (!Phrases.Dict.TryGetValue(552, out _phrase552)) { _phrase552 = "{PlayerName} you can go back by typing /return when you are ready to leave the lobby."; } _phrase552 = _phrase552.Replace("{PlayerName}", _playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase552), Config.Server_Response_Name, false, "ServerTools", false)); } string[] _cords = SetLobby.Lobby_Position.Split(','); int.TryParse(_cords[0], out x); int.TryParse(_cords[1], out y); int.TryParse(_cords[2], out z); Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, x, y, z); string _phrase553; if (!Phrases.Dict.TryGetValue(553, out _phrase553)) { _phrase553 = "{PlayerName} sending you to the lobby."; } _phrase553 = _phrase553.Replace("{PlayerName}", _playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase553), Config.Server_Response_Name, false, "ServerTools", false)); int _oldCoins = PersistentContainer.Instance.Players[_cInfo.playerId, false].PlayerSpentCoins; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = _oldCoins - Command_Cost; PersistentContainer.Instance.Players[_cInfo.playerId, true].LastLobby = DateTime.Now; PersistentContainer.Instance.Save(); } else { string _phrase554; if (!Phrases.Dict.TryGetValue(554, out _phrase554)) { _phrase554 = "{PlayerName} the lobby position is not set."; } _phrase554 = _phrase554.Replace("{PlayerName}", _playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase554), Config.Server_Response_Name, false, "ServerTools", false)); } }
private static void Home2(ClientInfo _cInfo, string _home2, bool _announce) { int x, y, z; string[] _cords = _home2.Split(','); int.TryParse(_cords[0], out x); int.TryParse(_cords[1], out y); int.TryParse(_cords[2], out z); Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, x, y, z); int _oldCoins = PersistentContainer.Instance.Players[_cInfo.playerId, false].PlayerSpentCoins; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = _oldCoins - Command_Cost; PersistentContainer.Instance.Players[_cInfo.playerId, true].LastSetHome = DateTime.Now; PersistentContainer.Instance.Save(); }
public static void Exec(ClientInfo _cInfo, EntityPlayer _player) { Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, (int)_player.position.x, -1, (int)_player.position.z); string _phrase922; if (!Phrases.Dict.TryGetValue(922, out _phrase922)) { _phrase922 = "{PlayerName} sending you to the world surface. If you are still stuck, contact an administrator."; } _phrase922 = _phrase922.Replace("{PlayerName}", _cInfo.playerName); { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase922), Config.Server_Response_Name, false, "ServerTools", false)); } PersistentContainer.Instance.Players[_cInfo.playerId, true].LastStuck = DateTime.Now; PersistentContainer.Instance.Save(); }
public static void SendBack(ClientInfo _cInfo, string _playerName) { Player p = PersistentContainer.Instance.Players[_cInfo.playerId, false]; if (p != null) { if (p.LobbyReturn != null) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int x, y, z; string[] _cords = SetLobby.Lobby_Position.Split(','); int.TryParse(_cords[0], out x); int.TryParse(_cords[1], out y); int.TryParse(_cords[2], out z); if ((x - _player.position.x) * (x - _player.position.x) + (z - _player.position.z) * (z - _player.position.z) <= Lobby_Size * Lobby_Size) { string[] _returnCoords = p.LobbyReturn.Split(','); int.TryParse(_returnCoords[0], out x); int.TryParse(_returnCoords[1], out y); int.TryParse(_returnCoords[2], out z); Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, x, y, z); LobbyPlayers.Remove(_cInfo.entityId); string _phrase555; if (!Phrases.Dict.TryGetValue(555, out _phrase555)) { _phrase555 = "{PlayerName} sending you back to your saved location."; } _phrase555 = _phrase555.Replace("{PlayerName}", _playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase555), Config.Server_Response_Name, false, "ServerTools", false)); } else { string _phrase556; if (!Phrases.Dict.TryGetValue(556, out _phrase556)) { _phrase556 = "{PlayerName} you are outside the lobby. Get inside it and try again."; } _phrase556 = _phrase556.Replace("{PlayerName}", _playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase556), Config.Server_Response_Name, false, "ServerTools", false)); } } } }
public static void TeleFriend(ClientInfo _cInfo, int _friendToTele) { ClientInfo _cInfo2 = ConnectionManager.Instance.GetClientInfoForEntityId(_friendToTele); if (_cInfo2 != null) { Players.NoFlight.Add(_cInfo2.entityId); EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; TeleportDelay.TeleportQue(_cInfo2, (int)_player.position.x, (int)_player.position.y, (int)_player.position.z); int _oldCoins = PersistentContainer.Instance.Players[_cInfo2.playerId, false].PlayerSpentCoins; PersistentContainer.Instance.Players[_cInfo2.playerId, true].PlayerSpentCoins = _oldCoins - Command_Cost; PersistentContainer.Instance.Players[_cInfo2.playerId, true].LastFriendTele = DateTime.Now; PersistentContainer.Instance.Save(); string _phrase631; if (!Phrases.Dict.TryGetValue(631, out _phrase631)) { _phrase631 = "Your request was accepted. Teleporting you to your friend."; } _cInfo2.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase631), Config.Server_Response_Name, false, "ServerTools", false)); } }
public static void Tele(ClientInfo _cInfo, bool _announce) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; Flag.Clear(); int _playerX = (int)_player.position.x; int _playerY = (int)_player.position.y; int _playerZ = (int)_player.position.z; if (Box.Count > 0) { foreach (KeyValuePair <string, string[]> kvpCorners in Box) { int xMin, yMin, zMin; string[] _xyzCorner1 = kvpCorners.Value[0].Split(','); int.TryParse(_xyzCorner1[0], out xMin); int.TryParse(_xyzCorner1[1], out yMin); int.TryParse(_xyzCorner1[2], out zMin); int xMax, yMax, zMax; string[] _xyzCorner2 = kvpCorners.Value[1].Split(','); int.TryParse(_xyzCorner2[0], out xMax); int.TryParse(_xyzCorner2[1], out yMax); int.TryParse(_xyzCorner2[2], out zMax); int xDest, yDest, zDest; string[] _xyzDestCords = kvpCorners.Value[2].Split(','); int.TryParse(_xyzDestCords[0], out xDest); int.TryParse(_xyzDestCords[1], out yDest); int.TryParse(_xyzDestCords[2], out zDest); if (xMin >= 0 & xMax >= 0) { if (xMin < xMax) { if (_playerX >= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX <= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } else { if (_playerX <= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX >= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } } else if (xMin <= 0 & xMax <= 0) { if (xMin < xMax) { if (_playerX >= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX <= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } else { if (_playerX <= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX >= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } } else if (xMin <= 0 & xMax >= 0) { if (_playerX >= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX <= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } else if (xMin >= 0 & xMax <= 0) { if (_playerX <= xMin) { _xMinCheck = 1; } else { _xMinCheck = 0; } if (_playerX >= xMax) { _xMaxCheck = 1; } else { _xMaxCheck = 0; } } if (yMin >= 0 & yMax >= 0) { if (yMin < yMax) { if (_playerY >= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY <= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } else { if (_playerY <= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY >= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } } else if (yMin <= 0 & yMax <= 0) { if (yMin < yMax) { if (_playerY >= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY <= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } else { if (_playerY <= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY >= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } } else if (yMin <= 0 & yMax >= 0) { if (_playerY >= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY <= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } else if (yMin >= 0 & yMax <= 0) { if (_playerY <= yMin) { _yMinCheck = 1; } else { _yMinCheck = 0; } if (_playerY >= yMax) { _yMaxCheck = 1; } else { _yMaxCheck = 0; } } if (zMin >= 0 & zMax >= 0) { if (zMin < zMax) { if (_playerZ >= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerZ <= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } else { if (_playerZ <= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerZ >= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } } else if (zMin <= 0 & zMax <= 0) { if (zMin < zMax) { if (_playerZ >= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerZ <= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } else { if (_playerZ <= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerZ >= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } } else if (zMin <= 0 & zMax >= 0) { if (_playerZ >= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerZ <= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } else if (zMin >= 0 & zMax <= 0) { if (_playerY <= zMin) { _zMinCheck = 1; } else { _zMinCheck = 0; } if (_playerY >= zMax) { _zMaxCheck = 1; } else { _zMaxCheck = 0; } } if (_xMinCheck == 1 & _yMinCheck == 1 & _zMinCheck == 1 & _xMaxCheck == 1 & _yMaxCheck == 1 & _zMaxCheck == 1) { Players.NoFlight.Add(_cInfo.entityId); TeleportDelay.TeleportQue(_cInfo, xDest, yDest, zDest); int _oldCoins = PersistentContainer.Instance.Players[_cInfo.playerId, false].PlayerSpentCoins; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = _oldCoins - Command_Cost; PersistentContainer.Instance.Players[_cInfo.playerId, true].LastTravel = DateTime.Now; PersistentContainer.Instance.Save(); string _phrase603; if (!Phrases.Dict.TryGetValue(603, out _phrase603)) { _phrase603 = "You have traveled to {Destination}."; } _phrase603 = _phrase603.Replace("{Destination}", kvpCorners.Key); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase603), Config.Server_Response_Name, false, "ServerTools", false)); } else { Flag.Add(_cInfo.entityId + 1); if (Flag.Count == Box.Count) { string _phrase604; if (!Phrases.Dict.TryGetValue(604, out _phrase604)) { _phrase604 = "You are not in a travel location."; } _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase604), Config.Server_Response_Name, false, "ServerTools", false)); } } } } }
private static void TeleportPlayer(ClientInfo _cInfo, bool _announce) { if (Players.DeathTime.ContainsKey(_cInfo.entityId)) { DateTime _time; if (Players.DeathTime.TryGetValue(_cInfo.entityId, out _time)) { TimeSpan varTime = DateTime.Now - _time; double fractionalMinutes = varTime.TotalMinutes; int _timepassed = (int)fractionalMinutes; if (ReservedSlots.IsEnabled && ReservedSlots.Reduced_Delay) { if (ReservedSlots.Dict.ContainsKey(_cInfo.playerId)) { DateTime _dt; ReservedSlots.Dict.TryGetValue(_cInfo.playerId, out _dt); if (DateTime.Now > _dt) { int _newTime = _timepassed / 2; _timepassed = _newTime; } } } if (_timepassed < 2) { string _value; if (Players.LastDeathPos.TryGetValue(_cInfo.entityId, out _value)) { Players.NoFlight.Add(_cInfo.entityId); int x, y, z; string[] _cords = _value.Split(','); int.TryParse(_cords[0], out x); int.TryParse(_cords[1], out y); int.TryParse(_cords[2], out z); TeleportDelay.TeleportQue(_cInfo, x, y, z); Players.LastDeathPos.Remove(_cInfo.entityId); int _oldCoins = PersistentContainer.Instance.Players[_cInfo.playerId, false].PlayerSpentCoins; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = _oldCoins - Command_Cost; PersistentContainer.Instance.Players[_cInfo.playerId, true].LastDied = DateTime.Now; PersistentContainer.Instance.Save(); string _phrase736; if (!Phrases.Dict.TryGetValue(736, out _phrase736)) { _phrase736 = "{PlayerName} teleporting you to your last death position. You can use this again in {DelayBetweenUses} minutes."; } _phrase736 = _phrase736.Replace("{PlayerName}", _cInfo.playerName); _phrase736 = _phrase736.Replace("{DelayBetweenUses}", Delay_Between_Uses.ToString()); if (_announce) { GameManager.Instance.GameMessageServer((ClientInfo)null, EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase736), Config.Server_Response_Name, false, "", false); } else { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase736), Config.Server_Response_Name, false, "ServerTools", false)); } } } else { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1} your last death occurred too long ago. Command unavailable.[-]", Config.Chat_Response_Color, _cInfo.playerName), Config.Server_Response_Name, false, "ServerTools", false)); } } } else { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1} you have no death position. Die first.[-]", Config.Chat_Response_Color, _cInfo.playerName), Config.Server_Response_Name, false, "ServerTools", false)); } }
public static void Init(object sender, ElapsedEventArgs e) { if (FlightCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { FlightCheck.AutoFlightCheck(); } } if (HatchElevator.IsEnabled) { HatchElevator.AutoHatchCheck(); } if (UndergroundCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { UndergroundCheck.AutoUndergroundCheck(); } } if (Jail.IsEnabled) { Jail.StatusCheck(); } if (Bounties.IsEnabled || Players.Kill_Notice || DeathSpot.IsEnabled || Zones.IsEnabled || Event.Open) { Players.Exec(); } if (Jail.Jailed.Count > 0) { _jR++; if (_jR >= 60) { _jR = 0; Jail.Clear(); } } else { _jR = 0; } if (WeatherVote.IsEnabled) { if (WeatherVote.VoteOpen) { _wV++; if (_wV >= 30) { _wV = 0; WeatherVote.VoteOpen = false; WeatherVote.CallForVote2(); } } if (!WeatherVote.VoteNew) { _wNV++; if (_wNV >= Weather_Vote_Delay * 60) { _wNV = 0; WeatherVote.VoteNew = true; SdtdConsole.Instance.ExecuteSync("weather defaults", (ClientInfo)null); } } } else { _wV = 0; _wNV = 0; } if (MutePlayer.Mutes.Count > 0) { _mC++; if (_mC >= 60) { _mC = 0; MutePlayer.Clear(); } } else { _mC = 0; } if (RealWorldTime.IsEnabled) { _rWT++; if (_rWT >= Real_Time_Delay * 60) { _rWT = 0; RealWorldTime.Time(); } } else { _rWT = 0; } if (Lottery.IsEnabled && Lottery.OpenLotto) { _l++; if (_l == 3300) { Lottery.Alert(); } if (_l >= 3600) { _l = 0; Lottery.StartLotto(); } } else { _l = 0; } if (RestartVote.IsEnabled) { if (RestartVote.VoteOpen) { _rV++; if (_rV >= 30) { _rV = 0; RestartVote.VoteNew = false; RestartVote.CallForVote2(); } } if (!RestartVote.VoteNew) { _rNV++; if (_rNV >= Restart_Vote_Delay * 60) { _rNV = 0; RestartVote.VoteNew = true; } } } else { _rV = 0; _rNV = 0; } if (NightVote.IsEnabled) { if (NightVote.VoteOpen) { _nV++; if (_nV >= 30) { _nV = 0; NightVote.VoteCount(); } } } else { _nV = 0; } if (Hordes.IsEnabled) { _h++; if (_h >= 1200) { _h = 0; Hordes.Exec(); } } else { _h = 0; } if (EntityCleanup.BlockIsEnabled || EntityCleanup.FallingTreeEnabled || EntityCleanup.Underground) { _eC++; if (_eC >= 15) { _eC = 0; EntityCleanup.EntityCheck(); } } else { _eC = 0; } if (Zones.IsEnabled) { _rE++; if (_rE >= 5) { _rE = 0; EntityCleanup.ZombieCheck(); } } else { _rE = 0; } if (NightAlert.IsEnabled) { _nA++; if (_nA >= Night_Time_Delay * 60) { _nA = 0; NightAlert.Exec(); } } else { _nA = 0; } if (Watchlist.IsEnabled) { _wL++; if (_wL >= Alert_Delay * 60) { _wL = 0; Watchlist.CheckWatchlist(); } } else { _wL = 0; } if (PlayerStatCheck.IsEnabled) { _pSC++; if (_pSC >= 2) { _pSC = 0; PlayerStatCheck.PlayerStat(); } } else { _pSC = 0; } if (ReservedSlots.IsEnabled) { _rS++; if (_rS >= 120) { _rS = 0; int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount == API.MaxPlayers) { ReservedSlots.OpenSlot(); } } } else { _rS = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Enabled) { if (Auto_Show_Bloodmoon_Delay > 0) { _b++; if (_b >= Auto_Show_Bloodmoon_Delay * 60) { _b = 0; Bloodmoon.StatusCheck(); } } } else { _b = 0; } if (PlayerLogs.IsEnabled & Player_Log_Interval > 0) { _pL++; if (_pL >= Player_Log_Interval) { _pL = 0; PlayerLogs.Exec(); } } else { _pL = 0; } if (StopServer.stopServerCountingDown) { _sSCD++; if (_sSCD == 60) { _sSCD = 0; _sSC--; } if (_sSC == 0) { _sSCD = 0; StopServer.stopServerCountingDown = false; StopServer.Stop(); } if (_sSC == 1 && _sSCD == 0) { StopServer.StartShutdown3(); } if (_sSC > 1 && _sSCD == 0) { StopServer.StartShutdown2(_sSC); } if (StopServer.Kick_30_Seconds) { if (_sSC == 1 && _sSCD == 30) { StopServer.Kick30(); } } if (StopServer.Ten_Second_Countdown) { if (_sSC == 1 && _sSCD == 50) { StopServer.StartShutdown4(); } if (_sSC == 1 && _sSCD == 55) { StopServer.StartShutdown5(); } if (_sSC == 1 && _sSCD == 56) { StopServer.StartShutdown6(); } if (_sSC == 1 && _sSCD == 57) { StopServer.StartShutdown7(); } if (_sSC == 1 && _sSCD == 58) { StopServer.StartShutdown8(); } if (_sSC == 1 && _sSCD == 59) { StopServer.StartShutdown9(); } } } else { _sSCD = 0; _sSC = 0; } if (AutoSaveWorld.IsEnabled & Delay_Between_World_Saves > 0) { _wSD++; if (_wSD >= Delay_Between_World_Saves * 60) { _wSD = 0; AutoSaveWorld.Save(); } } else { _wSD = 0; } if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !StopServer.stopServerCountingDown) { _sD++; if (!Event.Open && _sD >= Shutdown_Delay * 60) { _sD = 0; AutoShutdown.CheckBloodmoon(); } } else { _sD = 0; } if (AutoShutdown.Bloodmoon) { _aSB++; if (_aSB >= 1800) { _aSB = 0; AutoShutdown.CheckBloodmoon(); } } else { _aSB = 0; } if (InfoTicker.IsEnabled) { _iT++; if (_iT >= Infoticker_Delay * 60) { _iT = 0; InfoTicker.StatusCheck(); } } else { _iT = 0; } if (WorldRadius.IsEnabled) { _wR++; if (_wR >= 2) { _wR = 0; WorldRadius.Exec(); } } else { _wR = 0; } if (VoteReward.IsEnabled && VoteReward.QueOpen) { _vR++; if (_vR >= 60) { _vR = 0; VoteReward.que.Clear(); VoteReward.QueOpen = false; VoteReward.RewardOpen = true; } } else { _vR = 0; } if (Event.Setup) { _eS++; if (_eS >= 900) { _eS = 0; Event.Setup = false; Event.CheckOpen(); } } else { _eS = 0; } if (Event.Invited) { _eI++; if (_eI >= 900) { _eI = 0; Event.Invited = false; Event.CheckOpen2(); } } else { _eI = 0; } if (Event.Open) { _eO++; if (_eO == _eventTime / 2) { Event.HalfTime(); } if (_eO == _eventTime - 300) { Event.FiveMin(); } if (_eO >= _eventTime) { _eO = 0; Event.EndEvent(); } } else { _eO = 0; } if (RestartVote.Startup) { _rVS++; if (_rVS >= 1800) { RestartVote.Startup = false; } } if (TeleportDelay.TeleQue) { _tD++; if (_tD >= 3) { _tD = 0; TeleportDelay.Que(); } } else { _tD = 0; } }