Esempio n. 1
0
        private void HandleClient()
        {
            byte[] bytesFrom = new byte[4096];

            NetworkStream networkStream = clientSocket.GetStream();

            while (run)
            {
                while (!networkStream.DataAvailable)
                {
                    Thread.Sleep(50);
                }

                networkStream.Read(bytesFrom, 0, 4096);

                ByteBuffer buffer = new ByteBuffer();
                buffer.WriteBytes(bytesFrom);
                short  id    = buffer.ReadByte();
                string token = buffer.ReadString();
                if (!JwtTokens.EvaluateToken(token))
                {
                    SendDefaultRespose(false, clNo);
                }
                else
                {
                    HandleID(id, bytesFrom);
                }
            }
        }
Esempio n. 2
0
        public void Start()
        {
            httpSocket.Start();


            Task task = Task.Run(() =>
            {
                while (run)
                {
                    for (int i = 0; i < Globals.httpClient.Length; i++)
                    {
                        Globals.httpClient[i] = new TcpClient();
                        try
                        {
                            Globals.httpClient[i] = httpSocket.AcceptTcpClient();
                        }
                        catch { break; }
                        Console.WriteLine(">> New connection from http server");
                        HandleHttpClient httpClient = new HandleHttpClient();
                        httpClient.StartHttpClient(Globals.httpClient[i], i);
                    }
                    Thread.Sleep(1000);
                }
            });

            int counter = 0;

            JwtTokens.LoadKey("key.txt");

serverstart:
            serverSocket.Start();
            Globals.dicPlayers = new Dictionary <int, Player>();
            Console.WriteLine(">> TCP IP Server Started on port " + Globals.port);
            while (Globals.mainRun)
            {
                for (int i = 0; i < Globals.clients.Length; i++)
                {
                    if (Globals.clients[i] == null)
                    {
                        Globals.clients[i] = new TcpClient();
                        Globals.clients[i] = serverSocket.AcceptTcpClient();
                        if (!Globals.mainRun)
                        {
                            break;
                        }
                        Console.WriteLine(" >> Client No:" + Convert.ToString(counter) + " started! " + Globals.clients[i].Client.LocalEndPoint);
                        HandleClinet client = new HandleClinet();
                        client.startClient(Globals.clients[i], counter, Globals.clients[i].Client.LocalEndPoint.ToString());
                        counter++;
                    }
                }
            }

            CloseSocket();
            Console.WriteLine(">> Closing Server Socket");
            serverSocket.Stop();
            if (Globals.restart)
            {
                Globals.restart    = false;
                Globals.threadsRun = true;
                Globals.mainRun    = true;

                LoadConfig(path);
                serverSocket = new TcpListener(IPAddress.Any, Globals.port);
                goto serverstart;
            }
        }
Esempio n. 3
0
        private void doClient()
        {
            int requestCount = 0;

            byte[] bytesFrom = new byte[4096];
            requestCount = 0;
            NetworkStream networkStream = clientSocket.GetStream();


            while (!networkStream.DataAvailable)
            {
                Thread.Sleep(50);
            }                                                                   // waits for package with the auth key

            ByteBuffer buffer = new ByteBuffer();

            networkStream.Read(bytesFrom, 0, 4096);
            buffer.WriteBytes(bytesFrom);
            buffer.ReadInt();
            string token = buffer.ReadString();

            if (!JwtTokens.EvaluateToken(token))
            {
                byte[] bufferE = new byte[4];
                bufferE[0] = (byte)Enums.AllEnums.SInvalid;
                networkStream.Write(bufferE, 0, 4);
                return;
            }

            Player pl = new Player();

            pl.uName           = buffer.ReadString();
            pl.cName           = buffer.ReadString();
            pl.head            = buffer.ReadInt();
            pl.body            = buffer.ReadInt();
            pl.cloths          = buffer.ReadInt();
            pl.currentPlaytime = DateTime.Now;
            pl.playerIP        = ip;
            pl.totalPlaytime   = DB.getInstance("", "").GetPlayTime(pl.uName);
            pl.socketID        = clNo;

            Globals.dicPlayers.Add(clNo, pl);

            Globals.clients[clNo].GetStream().Write(buffer.ToArray(), 0, buffer.ToArray().Length);
            networkStream.Flush();


            NotifyAlreadyConnected(clNo, pl);
            NotifyMainPlayerOfAlreadyConnected(clNo);

            count++;
            while (Globals.threadsRun && run)
            {
                try
                {
                    requestCount++;
                    networkStream = clientSocket.GetStream();

                    if (networkStream.DataAvailable)
                    {
                        buffer = new ByteBuffer();
                        networkStream.Read(bytesFrom, 0, 4096);
                        buffer.WriteBytes(bytesFrom);

                        int packageID = buffer.ReadInt();

                        if (packageID == (int)Enums.AllEnums.SCloseConnection)
                        {
                            run = false;
                            break;
                        }

                        HandleMessage(packageID, clNo, buffer.ToArray());
                    }

                    Thread.Sleep(50);
                }
                catch (Exception ex)
                {
                    try
                    {
                        if (!Globals.clients[clNo].Connected)
                        {
                            SCloseConnection(clNo);
                        }
                        Globals.clients[clNo] = null;
                    }
                    catch (Exception e) { }
                    finally
                    {
                        byte[] closeBuffer = new byte[5];
                        closeBuffer[0] = 7;
                        closeBuffer[4] = (byte)clNo;
                        run            = false;
                    }
                }
            }
        }