Esempio n. 1
0
        /* PUBLIC VARS */
        /* CONSTRUCTOR */
        public ClientComm(Socket sock)
        {
            _Sock = sock;
            _Tp = new TextParser(); //has no constructor

            try
            {
                _Stream = new NetworkStream(_Sock);
                // precaches Plugins in constructor, if no plugin could be loaded -> Exception
                _Pm = new PluginManager();
                _Pm.LoadPlugins();
            }
            // PluginIns could not be loaded - quit!
            catch (FileNotFoundException e)
            {
                Console.WriteLine(e.Message);
                if (_Stream != null)
                { _Stream.Close(); }
                Console.WriteLine("Will quit now...");
                Console.WriteLine("---------------------");
                Console.ReadLine();
                Environment.Exit(1);
            }
            catch (Exception) { throw; }

            // if server quits, destroy objects
            System.AppDomain.CurrentDomain.ProcessExit += new EventHandler(ServerQuittingHandler);
            Console.CancelKeyPress += new ConsoleCancelEventHandler(ServerQuittingHandler);
        }
 public void SetUp()
 {
     this._Tp = new TextParser();
     this._Pm = new PluginManager();
     // set PluginPath differently (for Directory is not the same!)
     this._Pm.PlugPath = "C:\\Users\\broadcastzero\\0 FH\\3. Semester\\SWE\\bz_hal\\Server\\bin\\Debug\\Plugins";
     this._Pm.LoadPlugins();
 }
Esempio n. 3
0
        private void ServerQuittingHandler(object sender, ConsoleCancelEventArgs args)
        {
            if (ClientComm.cleaned == false)
            {
                ClientComm.cleaned = true;
                this._Pm = null;
                this._Tp = null;
                Console.WriteLine("---------------------");
                Console.WriteLine("Garbage Collector");
                Console.WriteLine("---------------------");
                GC.Collect(); //force GarbageCollector to do his work
                Console.WriteLine("finished!");
                Console.WriteLine("---------------------");
            }

            Console.ReadLine();
        }
 public void SetUp()
 {
     _Tp = new TextParser();
 }