public void Execute() => Games .Get(GameId) .MakeMove( PlayerId, TileId, TrainId);
public void Execute() { Games .Get(GameId) .Start(); }
public object Execute() => Games .Get(GameId) .GetBoard(PlayerId);
public void Execute() => Games .Get(GameId) .AddPlayer(PlayerId, PlayerName);
public void Execute() => Games .Get(GameId) .DrawTile(PlayerId);