public ArtworkSupportAttribute(ClientVersion version, int[] oldItemIDs, int newItemID) : this( version, oldItemIDs != null && oldItemIDs.Length > 0 ? oldItemIDs.Select(id => Pair.Create(id, newItemID)).ToArray() : new Pair<int, int>[0]) { }
public ArtworkInfo(ClientVersion highVersion, ClientVersion lowVersion, int highItemID, int lowItemID) { HighVersion = highVersion ?? ArtworkSupport.DefaultHighVersion; LowVersion = lowVersion ?? ArtworkSupport.DefaultLowVersion; HighItemID = highItemID; LowItemID = lowItemID; }
public ExpansionInfo( int id, string name, ClientVersion requiredClient, int supportedFeatures, int charListFlags, int customHousingFlag ) { m_Name = name; m_ID = id; m_SupportedFeatures = supportedFeatures; m_CharListFlags = charListFlags; m_CustomHousingFlag = customHousingFlag; m_RequiredClient = requiredClient; }
public ClientSettings(bool autoDetectClient = false, string clientPath = null, OldClientResponse oldClientResponse = OldClientResponse.LenientKick, ClientVersion requiredVersion = null, bool allowRegular = true, bool allowUOTD = true, bool allowGod = true, TimeSpan ageLeniency = TimeSpan.FromDays(10.0), TimeSpan gameTimeLeniency = TimeSpan.FromHours(25.0), TimeSpan kickDelay = TimeSpan.FromSeconds(30.0)) { this._AutoDetectClient = autoDetectClient; this._ClientPath = clientPath; this._OldClientResponse = oldClientResponse; this._RequiredVersion = requiredVersion; this._AllowRegular = allowRegular; this._AllowUOTD = allowUOTD; this._AllowGod = allowGod; this._AgeLeniency = ageLeniency; this._GameTimeLeniency = gameTimeLeniency; this._KickDelay = kickDelay; }
public ClientSettings( TimeSpan ageLeniency, TimeSpan gameTimeLeniency, TimeSpan kickDelay, bool autoDetectClient = false, string clientPath = null, OldClientResponse oldClientResponse = OldClientResponse.LenientKick, ClientVersion requiredVersion = null, bool allowRegular = true, bool allowUOTD = true, bool allowGod = true) { AutoDetectClient = autoDetectClient; ClientPath = clientPath; OldClientResponse = oldClientResponse; RequiredClientVersion = requiredVersion; AllowRegular = allowRegular; AllowUOTD = allowUOTD; AllowGod = allowGod; AgeLeniency = ageLeniency; GameTimeLeniency = gameTimeLeniency; KickDelay = kickDelay; }
public ArtworkInfo(ClientVersion highVersion, int highItemID, int lowItemID) : this(highVersion, ArtworkSupport.DefaultLowVersion, highItemID, lowItemID) { }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); switch (version) { case 0: { HighVersion = new ClientVersion(reader.ReadString()); LowVersion = new ClientVersion(reader.ReadString()); HighItemID = reader.ReadInt(); LowItemID = reader.ReadInt(); } break; } }
public bool CanSwitch(ClientVersion query) { return query < HighVersion && query >= LowVersion; }
public static ClientVersion GetSetting(string key, ClientVersion defaultValue) => m_Settings.Settings.TryGetValue(key, out var value) ? new ClientVersion(value) : defaultValue;
public static bool operator <=(ClientVersion l, ClientVersion r) { return(ClientVersion.Compare(l, r) <= 0); }
public static void Initialize() { EventSink.ClientVersionReceived += new ClientVersionReceivedHandler( EventSink_ClientVersionReceived ); Required = new ClientVersion( "6.0.1" ); if( m_DetectClientRequirement ) { string path = Core.FindDataFile( "client.exe" ); if( File.Exists( path ) ) { FileVersionInfo info = FileVersionInfo.GetVersionInfo( path ); if( info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 || info.FilePrivatePart != 0 ) { Required = new ClientVersion( info.FileMajorPart, info.FileMinorPart, info.FileBuildPart, info.FilePrivatePart ); } } } if( Required != null ) { Utility.PushColor( ConsoleColor.DarkRed ); Console.WriteLine( "Restricting client version to {0} - Action to be taken: {1}", Required, m_OldClientResponse ); Utility.PopColor(); } }
public static void Initialize() { EventSink.ClientVersionReceived += new ClientVersionReceivedHandler( EventSink_ClientVersionReceived ); //ClientVersion.Required = null; //Required = new ClientVersion( "6.0.0.0" ); if( m_DetectClientRequirement ) { string path = Core.FindDataFile( "client.exe" ); if( File.Exists( path ) ) { FileVersionInfo info = FileVersionInfo.GetVersionInfo( path ); if ( info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 || info.FilePrivatePart != 0 ) { Required = new ClientVersion( info.FileMajorPart, info.FileMinorPart, info.FileBuildPart, info.FilePrivatePart ); } } } if( Required != null ) { Utility.PushColor( ConsoleColor.White ); Console.WriteLine( "Restringindo a versão do cliente para {0}. Ação a ser tomada: {1}", Required, m_OldClientResponse ); Utility.PopColor(); } }
public static void InvokeClientVersionReceived(NetState state, ClientVersion cv) => ClientVersionReceived?.Invoke(state, cv);
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: int major = reader.ReadInt(); int minor = reader.ReadInt(); int revision = reader.ReadInt(); int patch = reader.ReadInt(); m_MinVersion = new ClientVersion(major, minor, revision, patch); major = reader.ReadInt(); minor = reader.ReadInt(); revision = reader.ReadInt(); patch = reader.ReadInt(); m_MaxVersion = new ClientVersion(major, minor, revision, patch); break; } }
public ExpansionInfo( int id, string name, ClientVersion requiredClient, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag) : this(id, name, supportedFeatures, charListFlags, customHousingFlag) { RequiredClient = requiredClient; }
public ExpansionInfo(int id, string name, ClientVersion requiredClient, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, int customHousingFlag) { this.m_Name = name; this.m_ID = id; this.m_SupportedFeatures = supportedFeatures; this.m_CharListFlags = charListFlags; this.m_CustomHousingFlag = customHousingFlag; this.m_RequiredClient = requiredClient; }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { AutoDetectClient = reader.ReadBool(); ClientPath = reader.ReadString(); OldClientResponse = (OldClientResponse)reader.ReadByte(); RequiredClientVersion = new ClientVersion(reader.ReadInt(), reader.ReadInt(), reader.ReadInt(), reader.ReadInt()); AllowRegular = reader.ReadBool(); AllowUOTD = reader.ReadBool(); AllowGod = reader.ReadBool(); AgeLeniency = reader.ReadTimeSpan(); GameTimeLeniency = reader.ReadTimeSpan(); KickDelay = reader.ReadTimeSpan(); } break; } }
public ArtworkSupportAttribute(ClientVersion version, int oldItemID, int newItemID) : this(version, new[] {Pair.Create(oldItemID, newItemID)}) { }
public ClientVersionReceivedArgs( GameClient state, ClientVersion cv ) { m_State = state; m_Version = cv; }
public ArtworkInfo(ClientVersion version, int oldItemID, int newItemID) { Version = version ?? ArtworkSupport.DefaultVersion; ItemID = Pair.Create(oldItemID, newItemID); }
public GameClient( NetState state ) { m_NetState = state; m_Seeded = false; m_Gumps = new List<Gump>(); m_HuePickers = new HashSet<HuePicker>(); m_Menus = new HashSet<IMenu>(); m_Trades = new HashSet<SecureTrade>(); // Ensure client version is NEVER null. m_Version = new ClientVersion( 0, 0, 0, 0, ClientType.Classic ); m_Running = true; }
public static int Compare( ClientVersion a, ClientVersion b ) { if ( IsNull( a ) && IsNull( b ) ) return 0; else if ( IsNull( a ) ) return -1; else if ( IsNull( b ) ) return 1; return a.CompareTo( b ); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch(version) { case 0: { Version = new ClientVersion(reader.ReadString()); int left = reader.ReadInt(); int right = reader.ReadInt(); ItemID = Pair.Create(left, right); } break; } }
public sealed override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { this._AutoDetectClient = reader.ReadBool(); this._ClientPath = reader.ReadString(); this._OldClientResponse = (OldClientResponse)reader.ReadByte(); this._RequiredVersion = new ClientVersion(reader.ReadInt(), reader.ReadInt(), reader.ReadInt(), reader.ReadInt()); this._AllowRegular = reader.ReadBool(); this._AllowUOTD = reader.ReadBool(); this._AllowGod = reader.ReadBool(); this._AgeLeniency = reader.ReadTimeSpan(); this._GameTimeLeniency = reader.ReadTimeSpan(); this._KickDelay = reader.ReadTimeSpan(); break; } } }
public ClientVersionReceivedArgs( NetState state, ClientVersion cv ) { m_State = state; m_Version = cv; }
private ArtworkSupportAttribute(ClientVersion version, Pair<int, int>[] itemIDs) { Version = version ?? ArtworkSupport.DefaultVersion; ItemIDs = itemIDs ?? new Pair<int, int>[0]; }
public ClientVersionReceivedArgs(NetState state, ClientVersion cv) { m_State = state; m_Version = cv; }
public AuthIDPersistence( ClientVersion v ) { Age = DateTime.Now; Version = v; }