Esempio n. 1
0
        static void Main(string[] args)
        {
            Console.Write("~");
            string input = Convert.ToString(Console.ReadLine());

            if (input == "start")
            {
                Console.Write("what port would you like the server to be hosted on?: ");

                try
                {
                    port = Convert.ToInt32(Console.ReadLine());
                }
                catch (OverflowException)
                {
                    Console.WriteLine("What in tarnation! that port is not valid! Try another port.");
                }
                catch (FormatException)
                {
                    Console.WriteLine("That isnt a number, mate. Try again");
                }


                Console.Write("Would you like a password?");
                string passStr = Convert.ToString(Console.ReadLine());
                passStr = passStr.ToLower();
                if (passStr == "yes" || passStr == "y")
                {
                    Console.Write("Please enter the password you would like for your chatroom: ");
                    string password = (Console.ReadLine());
                    Console.Write("Confirm? [y/n]");
                    string dec = Convert.ToString(Console.ReadLine());
                    dec = dec.ToLower();
                    if (dec == "y")
                    {
                        Console.Write("Confirmed. Now listening on " + port + " with password");
                    }
                    else
                    {
                        //not confirmed message
                    }
                }
                else
                {
                    Console.Write("What is the IP of this machine? ");
                    string    ipIn = Convert.ToString(Console.ReadLine());
                    IPAddress ipA  = Dns.Resolve(ipIn).AddressList[0];
                    Console.WriteLine("Now listening on port " + port);
                    TcpListener servSock   = new TcpListener(ipA, port);
                    TcpClient   clientsock = default(TcpClient);
                    int         count      = 0;
                    servSock.Start();
                    while ((true))
                    {
                        count++;
                        clientsock = servSock.AcceptTcpClient();

                        byte[]        bytesFrom  = new byte[10025];
                        string        clientData = null;
                        Random        rand0      = new Random();
                        NetworkStream netstr     = clientsock.GetStream();
                        netstr.Read(bytesFrom, 0, bytesFrom.Length);
                        clientData = Encoding.ASCII.GetString(bytesFrom);
                        clientData = clientData.Substring(0, clientData.IndexOf("$"));
                        CL.Clear();
                        try
                        {
                            CL.Add(clientData, clientsock);
                        }
                        catch
                        {
                            int    temp0 = rand0.Next(0, 1111);
                            string temp1 = Convert.ToString(temp0);
                            clientData = clientData + temp1;
                            CL.Add(clientData, clientsock);
                        }


                        transmit(clientData + " Has Arrived \n", clientData, false);
                        ClientHandler client0 = new ClientHandler();
                        Console.WriteLine(clientData + " Has Arrived ");
                        client0.ClientStart(clientsock, clientData, CL);
                    }
                }
            }
        }