public override void AddComponents() { Item tiller = new PirateTillerManE(); tiller.Movable = false; Item hatch = new HatchE(); hatch.Movable = false; Item leftplank = new LeftPlankE(); leftplank.Movable = false; Item rightplank = new RightPlankE(); rightplank.Movable = false; AddItem( tiller, -5, 0, 0 ); AddItem( hatch, 5, 0, 0 ); AddItem( leftplank, 1, -2, 0 ); AddItem( rightplank, 1, 2, 0 ); AddMobile( new Pirate(), 4, 0, 0, 0 ); AddMobile( new Pirate(), 4, 0, -1, 0 ); AddMobile( new Brigand(), 4, -3, 0, 0 ); AddMobile( new PirateCaptain(), 1, -4, 0, 0 ); }
public override void AddComponents() { Item tiller = new PirateTillerManE(); tiller.Movable = false; Item hatch = new HatchE(); hatch.Movable = false; Item leftplank = new LeftPlankE(); leftplank.Movable = false; Item rightplank = new RightPlankE(); rightplank.Movable = false; AddItem(tiller, -5, 0, 0); AddItem(hatch, 5, 0, 0); AddItem(leftplank, 1, -2, 0); AddItem(rightplank, 1, 2, 0); AddMobile(new Pirate(), 4, 0, 0, 0); AddMobile(new Pirate(), 4, 0, -1, 0); AddMobile(new Brigand(), 4, -3, 0, 0); AddMobile(new PirateCaptain(), 1, -4, 0, 0); }