//public override bool AutoDispel { get { return true; } } public override void OnGotMeleeAttack(Mobile attacker) { if (attacker != this && 0.25 > Utility.RandomDouble()) { BaseCreature spawn = new Ender(this); spawn.Team = this.Team; spawn.MoveToWorld(this.Location, this.Map); spawn.Combatant = attacker; Say("Come forth and do my bidding Ender!"); // * The Time Thief summons another beast! * } base.OnGotMeleeAttack(attacker); }
//public override bool AutoDispel { get { return true; } } public override void OnGotMeleeAttack(Mobile attacker) { if (attacker != this && 0.25 > Utility.RandomDouble()) { BaseCreature spawn = new Ender(this); spawn.Team = this.Team; spawn.MoveToWorld(this.Location, this.Map); spawn.Combatant = attacker; Say("Come forth and do my bidding Ender!"); // * The Time Thief summons another beast! * } base.OnGotMeleeAttack(attacker); }