Esempio n. 1
0
            public WreathAddonGump(Mobile from, WreathAddon addon)
                : base(150, 50)
            {
                m_From  = from;
                m_Addon = addon;

                AddPage(0);

                AddBackground(0, 0, 220, 170, 0x13BE);
                AddBackground(10, 10, 200, 150, 0xBB8);
                AddHtmlLocalized(20, 30, 180, 60, 1062839, false, false);                   // Do you wish to re-deed this decoration?
                AddHtmlLocalized(55, 100, 160, 25, 1011011, false, false);                  // CONTINUE
                AddButton(20, 100, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
                AddHtmlLocalized(55, 125, 160, 25, 1011012, false, false);                  // CANCEL
                AddButton(20, 125, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
            }
Esempio n. 2
0
        private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
        {
            if (Deleted)
            {
                return;
            }

            BaseHouse house = BaseHouse.FindHouseAt(loc, from.Map, 16);

            if (house == null || !house.IsCoOwner(from))
            {
                from.SendAsciiMessage("That location is not in your house.");
                return;
            }

            int itemID = 0;

            if (northWall)
            {
                itemID = 0x232C;
            }
            else if (westWall)
            {
                itemID = 0x232D;
            }
            else
            {
                from.SendAsciiMessage("The decoration must be placed next to a wall.");
            }

            if (itemID > 0)
            {
                Item addon = new WreathAddon(this.Hue);

                addon.ItemID = itemID;
                addon.MoveToWorld(loc, from.Map);

                house.Addons.Add(addon);
                Delete();
            }
        }
Esempio n. 3
0
        private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
        {
            if (Deleted)
            {
                return;
            }

            var house = BaseHouse.FindHouseAt(loc, from.Map, 16);

            if (house?.IsCoOwner(from) != true)
            {
                from.SendLocalizedMessage(1042036); // That location is not in your house.
                return;
            }

            var itemID = 0;

            if (northWall)
            {
                itemID = 0x232C;
            }
            else if (westWall)
            {
                itemID = 0x232D;
            }
            else
            {
                from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.
            }

            if (itemID > 0)
            {
                Item addon = new WreathAddon(Hue);

                addon.ItemID = itemID;
                addon.MoveToWorld(loc, from.Map);

                house.Addons.Add(addon);
                Delete();
            }
        }
Esempio n. 4
0
        private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
        {
            if (this.Deleted)
                return;

            BaseHouse house = BaseHouse.FindHouseAt(loc, from.Map, 16);

            if (house == null || !house.IsCoOwner(from))
            {
                from.SendLocalizedMessage(1042036); // That location is not in your house.
                return;
            }

            int itemID = 0;

            if (northWall)
                itemID = 0x232C;
            else if (westWall)
                itemID = 0x232D;
            else
                from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.

            if (itemID > 0)
            {
                Item addon = new WreathAddon(this.Hue);

                addon.ItemID = itemID;
                addon.MoveToWorld(loc, from.Map);

                house.Addons.Add(addon);
                this.Delete();
            }
        }
Esempio n. 5
0
            public WreathAddonGump(Mobile from, WreathAddon addon)
                : base(150, 50)
            {
                this.m_From = from;
                this.m_Addon = addon;

                this.AddPage(0);

                this.AddBackground(0, 0, 220, 170, 0x13BE);
                this.AddBackground(10, 10, 200, 150, 0xBB8);
                this.AddHtmlLocalized(20, 30, 180, 60, 1062839, false, false); // Do you wish to re-deed this decoration?
                this.AddHtmlLocalized(55, 100, 160, 25, 1011011, false, false); // CONTINUE
                this.AddButton(20, 100, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
                this.AddHtmlLocalized(55, 125, 160, 25, 1011012, false, false); // CANCEL
                this.AddButton(20, 125, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
            }
Esempio n. 6
0
		public override void OnDoubleClick( Mobile from )
		{
			if ( IsChildOf( from.Backpack ) )
			{
				BaseHouse house = BaseHouse.FindHouseAt( from );

				if ( house != null && house.IsCoOwner( from ) )
				{
					bool northWall = IsWall( from.X, from.Y - 1, from.Z, from.Map );
					bool westWall = IsWall( from.X - 1, from.Y, from.Z, from.Map );

					if ( northWall && westWall )
					{
						switch ( from.Direction & Direction.Mask )
						{
							case Direction.North:
							case Direction.South: northWall = true; westWall = false; break;

							case Direction.East:
							case Direction.West:  northWall = false; westWall = true; break;

							default: from.SendMessage( "Turn to face the wall on which to hang this decoration." ); return;
						}
					}

					int itemID = 0;

					if ( northWall )
						itemID = 0x232C;
					else if ( westWall )
						itemID = 0x232D;
					else
						from.SendLocalizedMessage( 1062840 ); // The decoration must be placed next to a wall.

					if ( itemID > 0 )
					{
						Item addon = new WreathAddon( this.Hue );

						addon.ItemID = itemID;
						addon.MoveToWorld( from.Location, from.Map );

						house.Addons.Add( addon );
						Delete();
					}
				}
				else
				{
					from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
				}
			}
			else
			{
				from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
			}
		}