public InternalTarget(ThrowingAxe axe) : base(10, false, TargetFlags.Harmful) { m_Axe = axe; }
public InternalTarget(ThrowingAxe axe) : base(10, false, TargetFlags.Harmful) { m_Axe = axe; }
public InternalTarget(ThrowingAxe axe) : base(10, false, TargetFlags.Harmful) { m_Axe = axe; }
public InternalTarget(ThrowingAxe axe) : base(10, false, TargetFlags.Harmful) { m_Axe = axe; }