Esempio n. 1
0
        public virtual bool OnFired(Mobile attacker, Mobile defender)
        {
            Container pack   = attacker.Backpack;
            Quiver    quiver = attacker.FindItemOnLayer(Layer.Cloak) as Quiver;

            if (quiver != null && quiver.ConsumeTotal(AmmoType, 1))
            {
                quiver.UpdateTotals();
                quiver.InvalidateProperties();

                attacker.MovingEffect(defender, EffectID, 18, 1, false, false);
                return(true);
            }
            else if (pack != null && pack.ConsumeTotal(AmmoType, 1))
            {
                attacker.MovingEffect(defender, EffectID, 18, 1, false, false);
                return(true);
            }

            return(false);
        }
Esempio n. 2
0
        public static void EquipVhalurian(Armament a, Mobile m)
        {
            if (a == Armament.LightCavalry)
                a = (Armament)1;
            else if (a == Armament.HeavyCavalry)
                a = (Armament)3;

            Surcoat coat = new Surcoat();
            coat.Name = "A Surcoat of the Rivergate Militia";
            coat.Hue = 2932;
            coat.ItemID = 15479;
            m.EquipItem(coat);

            switch (a)
            {
                case Armament.Light:
                    {
                        LeatherBoots boots = new LeatherBoots();
                        boots.Resource = CraftResource.BeastLeather;
                        boots.Hue = 2101;

                        m.EquipItem(boots);

                        Beret beret = new Beret();
                        beret.Hue = 2932;
                        m.EquipItem(beret);

                        StuddedChest sc = new StuddedChest();
                        sc.Resource = CraftResource.BeastLeather;
                        sc.Hue = 2101;
                        m.EquipItem(sc);

                        StuddedLegs sl = new StuddedLegs();
                        sl.Resource = CraftResource.BeastLeather;
                        sl.Hue = 2101;
                        m.EquipItem(sl);

                        StuddedArms sa = new StuddedArms();
                        sa.Resource = CraftResource.BeastLeather;
                        sa.Hue = 2101;
                        m.EquipItem(sa);

                        StuddedGloves sg = new StuddedGloves();
                        sg.Resource = CraftResource.BeastLeather;
                        sg.Hue = 2101;
                        m.EquipItem(sg);

                        StuddedGorget so = new StuddedGorget();
                        so.Resource = CraftResource.BeastLeather;
                        so.Hue = 2101;
                        m.EquipItem(so);

                        VhalurianMace vm = new VhalurianMace();
                        vm.Resource = CraftResource.Iron;
                        vm.Hue = 0;
                        m.EquipItem(vm);

                        WoodenShield ws = new WoodenShield();
                        ws.Resource = CraftResource.Oak;
                        ws.Hue = 0;
                        m.EquipItem(ws);

                        break;
                    }
                case Armament.Medium:
                    {
                        ChainChest cc = new ChainChest();
                        cc.Resource = CraftResource.Bronze;
                        cc.Hue = 2101;
                        m.EquipItem(cc);

                        ChainLegs cl = new ChainLegs();
                        cl.Resource = CraftResource.Bronze;
                        cl.Hue = 2101;
                        m.EquipItem(cl);

                        ChainCoif co = new ChainCoif();
                        co.Resource = CraftResource.Bronze;
                        co.Hue = 2101;
                        m.EquipItem(co);

                        RingmailArms ra = new RingmailArms();
                        ra.Resource = CraftResource.Bronze;
                        ra.Hue = 2101;
                        m.EquipItem(ra);

                        RingmailGloves rg = new RingmailGloves();
                        rg.Resource = CraftResource.Bronze;
                        rg.Hue = 2101;
                        m.EquipItem(rg);

                        VhalurianMetalKiteShield vmks = new VhalurianMetalKiteShield();
                        vmks.Resource = CraftResource.Bronze;
                        vmks.Hue = 2101;
                        m.EquipItem(vmks);

                        LeatherBoots boots = new LeatherBoots();
                        boots.Resource = CraftResource.BeastLeather;
                        boots.Hue = 2101;

                        m.EquipItem(boots);

                        if (m.Female)
                        {
                            VhalurianGladius sword = new VhalurianGladius();
                            sword.Resource = CraftResource.Bronze;

                            m.EquipItem(sword);
                        }

                        else
                        {
                            VhalurianBroadsword sword = new VhalurianBroadsword();
                            sword.Resource = CraftResource.Bronze;

                            m.EquipItem(sword);
                        }

                        break;
                    }
                case Armament.Heavy:
                    {
                        VhalurianOrnatePlateChest vopc = new VhalurianOrnatePlateChest();
                        vopc.Resource = CraftResource.Bronze;
                        vopc.Hue = 2101;
                        m.EquipItem(vopc);

                        VhalurianOrnatePlateLegs vopl = new VhalurianOrnatePlateLegs();
                        vopl.Resource = CraftResource.Bronze;
                        vopl.Hue = 2101;
                        m.EquipItem(vopl);

                        VhalurianOrnatePlateGorget vopo = new VhalurianOrnatePlateGorget();
                        vopo.Resource = CraftResource.Bronze;
                        vopo.Hue = 2101;
                        m.EquipItem(vopo);

                        PlateSabatons ps = new PlateSabatons();
                        ps.Resource = CraftResource.Bronze;
                        ps.Hue = 2105;
                        m.EquipItem(ps);

                        VhalurianOrnatePlateArms vopa = new VhalurianOrnatePlateArms();
                        vopa.Resource = CraftResource.Bronze;
                        vopa.Hue = 2101;
                        m.EquipItem(vopa);

                        VhalurianOrnatePlateGloves vopg = new VhalurianOrnatePlateGloves();
                        vopg.Resource = CraftResource.Bronze;
                        vopg.Hue = 2101;
                        m.EquipItem(vopg);

                        VhalurianOrnateKiteShield voks = new VhalurianOrnateKiteShield();
                        voks.Resource = CraftResource.Bronze;
                        voks.Hue = 2102;
                        m.EquipItem(voks);

                        m.EquipItem(new Cloak(1133));

                        if (m.Female)
                        {
                            VhalurianWarHammer hammer = new VhalurianWarHammer();
                            hammer.Resource = CraftResource.Bronze;
                            m.EquipItem(hammer);

                            VhalurianOrnateHelm voh = new VhalurianOrnateHelm();
                            voh.Resource = CraftResource.Bronze;
                            voh.Hue = 2102;
                            m.EquipItem(voh);
                        }

                        else
                        {
                            VhalurianBastardSword sword = new VhalurianBastardSword();
                            sword.Resource = CraftResource.Bronze;
                            m.EquipItem(sword);

                            VhalurianOrnatePlateHelm voph = new VhalurianOrnatePlateHelm();
                            voph.Resource = CraftResource.Bronze;
                            voph.Hue = 2102;
                            m.EquipItem(voph);
                        }

                        break;
                    }
                case Armament.Ranged:
                    {
                        LeatherBoots boots = new LeatherBoots();
                        boots.Resource = CraftResource.BeastLeather;
                        boots.Hue = 2101;
                        m.EquipItem(boots);

                        LeatherCap cap = new LeatherCap();
                        cap.Resource = CraftResource.RegularLeather;
                        cap.Hue = 2101;
                        m.EquipItem(cap);

                        LeatherChest lc = new LeatherChest();
                        lc.Resource = CraftResource.RegularLeather;
                        lc.Hue = 2101;
                        m.EquipItem(lc);

                        Quiver qv = new Quiver();
                        qv.Layer = Layer.Earrings;
                        m.EquipItem(qv);

                        LongPants lp = new LongPants();
                        lp.Resource = CraftResource.Cotton;
                        lp.Hue = 2101;
                        m.EquipItem(lp);

                        LeatherArms la = new LeatherArms();
                        la.Resource = CraftResource.RegularLeather;
                        la.Hue = 2101;
                        m.EquipItem(la);

                        LeatherGloves lg = new LeatherGloves();
                        lg.Resource = CraftResource.RegularLeather;
                        lg.Hue = 2101;
                        m.EquipItem(lg);

                        VhalurianLongbow bow = new VhalurianLongbow();
                        bow.Resource = CraftResource.Yew;
                        m.EquipItem(bow);

                        if (m is BaseCreature)
                        {
                            BaseCreature bc = m as BaseCreature;
                            bc.AI = AIType.AI_Archer;
                            bc.PackItem(new Arrow(Utility.RandomMinMax(10, 20)));
                        }

                        break;
                    }
            }
        }
Esempio n. 3
0
        public static void EquipImperial(Armament a, Mobile m)
        {
            if (a == Armament.LightCavalry)
                a = (Armament)1;
            else if (a == Armament.HeavyCavalry)
                a = (Armament)3;

            Surcoat coat = new Surcoat();
            coat.ItemID = 15476;
            coat.Name = "A Surcoat of the Imperial Legion";
            coat.Hue = 2751;
            m.EquipItem(coat);

            switch (a)
            {
                case Armament.Light:
                    {
                        LeatherBoots boots = new LeatherBoots();
                        boots.Resource = CraftResource.BeastLeather;
                        boots.Hue = 1899;
                        m.EquipItem(boots);

                        WolfMask mask = new WolfMask();
                        mask.Hue = 1899;
                        m.EquipItem(mask);

                        StuddedChest sc = new StuddedChest();
                        sc.Resource = CraftResource.BeastLeather;
                        sc.Hue = 1899;
                        m.EquipItem(sc);

                        StuddedLegs sl = new StuddedLegs();
                        sl.Resource = CraftResource.BeastLeather;
                        sl.Hue = 1899;
                        m.EquipItem(sl);

                        StuddedArms sa = new StuddedArms();
                        sa.Resource = CraftResource.BeastLeather;
                        sa.Hue = 1899;
                        m.EquipItem(sa);

                        StuddedGloves sg = new StuddedGloves();
                        sg.Resource = CraftResource.BeastLeather;
                        sg.Hue = 1899;
                        m.EquipItem(sg);

                        StuddedGorget so = new StuddedGorget();
                        so.Resource = CraftResource.BeastLeather;
                        so.Hue = 1899;
                        m.EquipItem(so);

                        VhalurianGladius vg = new VhalurianGladius();
                        vg.Resource = CraftResource.Iron;
                        vg.Hue = 0;
                        m.EquipItem(vg);

                        WoodenShield ws = new WoodenShield();
                        ws.Resource = CraftResource.Ash;
                        m.EquipItem(ws);

                        break;
                    }
                case Armament.Medium:
                    {
                        ChainChest cc = new ChainChest();
                        cc.Resource = CraftResource.Bronze;
                        cc.Hue = 1899;
                        m.EquipItem(cc);

                        ChainLegs cl = new ChainLegs();
                        cl.Resource = CraftResource.Bronze;
                        cl.Hue = 1899;
                        m.EquipItem(cl);

                        ChainCoif co = new ChainCoif();
                        co.Resource = CraftResource.Bronze;
                        co.Hue = 1899;
                        m.EquipItem(co);

                        RingmailArms ra = new RingmailArms();
                        ra.Resource = CraftResource.Bronze;
                        ra.Hue = 1899;
                        m.EquipItem(ra);

                        RingmailGloves rg = new RingmailGloves();
                        rg.Resource = CraftResource.Bronze;
                        rg.Hue = 1899;
                        m.EquipItem(rg);

                        TyreanKiteShield vmks = new TyreanKiteShield();
                        vmks.Resource = CraftResource.Bronze;
                        vmks.Hue = 1899;
                        m.EquipItem(vmks);

                        LeatherBoots boots = new LeatherBoots();
                        boots.Resource = CraftResource.BeastLeather;
                        boots.Hue = 1899;
                        m.EquipItem(boots);

                        TyreanOrnateAxe axe = new TyreanOrnateAxe();
                        axe.Resource = CraftResource.Iron;
                        m.EquipItem(axe);

                        break;
                    }
                case Armament.Heavy:
                    {
                        VhalurianOrnatePlateLegs vopl = new VhalurianOrnatePlateLegs();
                        vopl.Resource = CraftResource.Bronze;
                        vopl.Hue = 1899;
                        m.EquipItem(vopl);

                        VhalurianOrnatePlateGorget vopo = new VhalurianOrnatePlateGorget();
                        vopo.Resource = CraftResource.Bronze;
                        vopo.Hue = 1899;
                        m.EquipItem(vopo);

                        PlateSabatons ps = new PlateSabatons();
                        ps.Resource = CraftResource.Bronze;
                        ps.Hue = 1899;
                        m.EquipItem(ps);

                        VhalurianOrnateKiteShield voks = new VhalurianOrnateKiteShield();
                        voks.Resource = CraftResource.Bronze;
                        voks.Hue = 1899;
                        m.EquipItem(voks);

                        VhalurianWarHammer hammer = new VhalurianWarHammer();
                        hammer.Resource = CraftResource.Iron;
                        m.EquipItem(hammer);

                        TyreanHalfPlateChest thpc = new TyreanHalfPlateChest();
                        thpc.Resource = CraftResource.Bronze;
                        thpc.Hue = 1899;
                        m.EquipItem(thpc);

                        TyreanHalfPlateArms thpa = new TyreanHalfPlateArms();
                        thpa.Resource = CraftResource.Bronze;
                        thpa.Hue = 1899;
                        m.EquipItem(thpa);

                        TyreanHalfPlateGloves thpg = new TyreanHalfPlateGloves();
                        thpg.Resource = CraftResource.Bronze;
                        thpg.Hue = 1899;
                        m.EquipItem(thpg);

                        TyreanWingedHelm twh = new TyreanWingedHelm();
                        twh.Resource = CraftResource.Bronze;
                        twh.Hue = 1899;
                        m.EquipItem(twh);

                        m.EquipItem(new ElegantCloak(2751));

                        break;
                    }
                case Armament.Ranged:
                    {
                        FurBoots boots = new FurBoots();
                        boots.Resource = CraftResource.RegularLeather;
                        boots.Hue = 1899;
                        m.EquipItem(boots);

                        Bandana bandana = new Bandana();
                        bandana.Hue = 1899;
                        m.EquipItem(bandana);

                        LeatherChest lc = new LeatherChest();
                        lc.Resource = CraftResource.RegularLeather;
                        lc.Hue = 1899;
                        m.EquipItem(lc);

                        Quiver qv = new Quiver();
                        qv.Layer = Layer.Earrings;
                        m.EquipItem(qv);

                        RaggedPants rp = new RaggedPants();
                        rp.Resource = CraftResource.Cotton;
                        rp.Hue = 1899;
                        m.EquipItem(rp);

                        LeatherGloves lg = new LeatherGloves();
                        lg.Resource = CraftResource.RegularLeather;
                        lg.Hue = 1899;
                        m.EquipItem(lg);

                        VhalurianLongbow bow = new VhalurianLongbow();
                        bow.Resource = CraftResource.Yew;
                        m.EquipItem(bow);

                        if (m is BaseCreature)
                        {
                            BaseCreature bc = m as BaseCreature;
                            bc.AI = AIType.AI_Archer;
                            bc.PackItem(new Arrow(Utility.RandomMinMax(10, 20)));
                        }

                        break;
                    }
            }
        }