Esempio n. 1
0
		private static void SendAnnoyGump( Mobile m )
		{
			if( m.NetState != null && m.NetState.Version < Required )
			{
				Gump g = new WarningGump( 1060637, 30720, String.Format( "Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {0}.<br> <br>You are currently using version {1}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.", Required, m.NetState.Version ), 0xFFC000, 480, 360,
					delegate( Mobile mob, bool selection, object o )
					{
						m.SendMessage( "You will be reminded of this again." );

						if ( m_OldClientResponse == OldClientResponse.LenientKick )
							m.SendMessage( "Old clients will be kicked after {0} days of character age and {1} hours of play time", m_AgeLeniency, m_GameTimeLeniency );

						Timer.DelayCall( TimeSpan.FromMinutes( Utility.Random( 5, 15 ) ), delegate { SendAnnoyGump( m ); } );
					}, null, false );

				g.Dragable = false;
                g.Closable = false;
                g.Resizable = false;

				m.SendGump( g );
			}
		}
Esempio n. 2
0
		private static void SendAnnoyGump( Mobile m )
		{
			if( m.NetState != null && m.NetState.Version < Required )
			{
				Gump g = new WarningGump( 1060637, 30720, String.Format( "Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {0}.<br> <br>You are currently using version {1}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.", Required, m.NetState.Version ), 0xFFC000, 480, 360,
					delegate( Mobile mob, bool selection, object o )
					{
						m.SendMessage( "You will be reminded of this again." );
						Timer.DelayCall( TimeSpan.FromMinutes( 20 ), delegate { SendAnnoyGump( m ); } );
					}, null, false );

				g.Dragable = false;
                g.Closable = false;
                g.Resizable = false;

				m.SendGump( g );
			}
		}
		private static void SendAnnoyGump( Mobile m )
		{
			if( m.NetState != null && m.NetState.Version < Required )
			{
                // Scriptiz : on change UOPatch.exe en UO.exe et on traduit
				//Gump g = new WarningGump( 1060637, 30720, String.Format( "Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {0}.<br> <br>You are currently using version {1}.<br> <br>To patch, run UO.exe inside your Ultima Online folder.", Required, m.NetState.Version ), 0xFFC000, 480, 360,
                Gump g = new WarningGump(1060637, 30720, String.Format("Votre client n'est pas à jour. Merci d'effectuer les mises à jour.<br>Ce serveur recommande que vous utilisiez au moins la version {0} du client.<br> <br>Votre version actuelle est la version {1}.<br> <br>Pour mettre à jour, lancez UO.exe à partir du dossier Ultima Online.", Required, m.NetState.Version), 0xFFC000, 480, 360,
					delegate( Mobile mob, bool selection, object o )
					{
						//m.SendMessage( "You will be reminded of this again." );
                        m.SendMessage("Vous serez averti à nouveau.");

						if ( m_OldClientResponse == OldClientResponse.LenientKick )
							m.SendMessage( "Old clients will be kicked after {0} days of character age and {1} hours of play time", m_AgeLeniency, m_GameTimeLeniency );

                        // Scriptiz : une fois suffit :)
						//Timer.DelayCall( TimeSpan.FromMinutes( Utility.Random( 5, 15 ) ), delegate { SendAnnoyGump( m ); } );
					}, null, false );

				g.Dragable = false;
                g.Closable = false;
                g.Resizable = false;

				m.SendGump( g );
			}
		}