Esempio n. 1
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            Mobile from = sender.Mobile;

            if (info.ButtonID == (int)Buttons.Button16 || info.ButtonID == (int)Buttons.Button17 || info.ButtonID == (int)Buttons.Button18 || info.ButtonID == (int)Buttons.Button19 || info.ButtonID == (int)Buttons.Button20 ||
                info.ButtonID == (int)Buttons.Button21 || info.ButtonID == (int)Buttons.Button22 || info.ButtonID == (int)Buttons.Button23)
            {
                from.Target = new PBLocTarget(m_PBGI, info.ButtonID);
            }
            else
            {
                switch (info.ButtonID)
                {
                case (int)Buttons.Button1:
                {
                    break;
                }

                case (int)Buttons.Button2:
                {
                    break;
                }

                case (int)Buttons.Button3:
                {
                    break;
                }

                case (int)Buttons.Button4:
                {
                    break;
                }

                case (int)Buttons.Button5:
                {
                    break;
                }

                case (int)Buttons.Button6:
                {
                    m_PBGI.StartGame();

                    from.SendMessage("You have started the game.");
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button7:
                {
                    m_PBGI.EndGame(true);
                    from.SendMessage("You have ended the game.");
                    foreach (Mobile mob in m_PBGI.Announcers)
                    {
                        mob.PublicOverheadMessage(MessageType.Regular, 0x22, false, "The Game Has Ended!");
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button8:
                {
                    m_PBGI.Active = false;
                    foreach (PlayerMobile pm in m_PBGI.Players)
                    {
                        pm.Frozen  = true;
                        pm.Warmode = false;
                        pm.SendMessage("A GM has paused the game");
                    }
                    foreach (Mobile mob in m_PBGI.Announcers)
                    {
                        mob.PublicOverheadMessage(MessageType.Regular, 0x22, false, "The Game Has Been Paused!");
                    }
                    from.SendMessage("You have paused the game.");
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button9:
                {
                    // Add staff to game
                    if (m_PBGI.CheckAlreadyPlayer(from))
                    {
                        from.SendMessage("You have already joined the game.");
                    }
                    else
                    {
                        m_PBGI.AddPlayer(from);
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button10:
                {
                    from.Target = new PBPrizeTarget(m_PBGI);

                    break;
                }

                case (int)Buttons.Button11:
                {
                    m_PBGI.m_WinnersPrizes.Clear();
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button12:
                {
                    if (m_PBGI.CanJoin == true)
                    {
                        m_PBGI.CanJoin = false;
                    }
                    else
                    {
                        m_PBGI.CanJoin = true;
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button13:
                {
                    //Announcer
                    PBAnnouncer pba = new PBAnnouncer(m_PBGI);
                    if (pba != null)
                    {
                        pba.MoveToWorld(m_PBGI.Location, m_PBGI.Map);
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button14:
                {
                    //Score south
                    PBScoreBoard pbss = new PBScoreBoard(m_PBGI, 1);
                    if (pbss != null)
                    {
                        pbss.MoveToWorld(m_PBGI.Location, m_PBGI.Map);
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button15:
                {
                    //Score East
                    PBScoreBoard pbse = new PBScoreBoard(m_PBGI, 2);
                    if (pbse != null)
                    {
                        pbse.MoveToWorld(m_PBGI.Location, m_PBGI.Map);
                    }
                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button24:
                {
                    PBNpc npc;
                    npc = new PBNpc(m_PBGI);
                    from.SendGump(new PBGMGump(m_PBGI));

                    /*if (npc != null && m_PBGI != null )
                     *
                     *              {
                     *
                     *                                      m_PBGI.AddPlayer(npc);
                     *
                     *              }
                     *              from.SendGump( new PBGMGump( m_PBGI ) ); */
                    break;
                }

                case (int)Buttons.Button25:
                {
                    TextRelay entry0 = info.GetTextEntry(0);
                    string    text0  = (entry0 == null ? "" : entry0.Text.Trim());

                    TextRelay entry1 = info.GetTextEntry(1);
                    try
                    {
                        m_PBGI.Team1Hue = Convert.ToInt32(entry1.Text);
                    }
                    catch
                    {
                        from.SendMessage("Invalid entry for Team 1 Hue.");
                    }


                    TextRelay entry2 = info.GetTextEntry(2);
                    string    text2  = (entry2 == null ? "" : entry2.Text.Trim());

                    TextRelay entry3 = info.GetTextEntry(3);
                    try
                    {
                        m_PBGI.Team2Hue = Convert.ToInt32(entry3.Text);
                    }
                    catch
                    {
                        from.SendMessage("Invalid entry for Team 2 Hue.");
                    }


                    TextRelay entry4 = info.GetTextEntry(4);
                    string    text4  = (entry4 == null ? "" : entry4.Text.Trim());

                    TextRelay entry5 = info.GetTextEntry(5);
                    try
                    {
                        m_PBGI.Team3Hue = Convert.ToInt32(entry5.Text);
                    }
                    catch
                    {
                        from.SendMessage("Invalid entry for Team 3 Hue.");
                    }


                    TextRelay entry6 = info.GetTextEntry(6);
                    string    text6  = (entry6 == null ? "" : entry6.Text.Trim());

                    TextRelay entry7 = info.GetTextEntry(7);
                    try
                    {
                        m_PBGI.Team4Hue = Convert.ToInt32(entry7.Text);
                    }
                    catch
                    {
                        from.SendMessage("Invalid entry for Team 4 Hue.");
                    }



                    m_PBGI.m_Team1Name = text0;


                    m_PBGI.m_Team2Name = text2;


                    m_PBGI.m_Team3Name = text4;


                    m_PBGI.m_Team4Name = text6;



                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }

                case (int)Buttons.Button26:
                {
                    from.SendMessage("right 1");
                    m_PBGI.Teams += 1;
                    if (m_PBGI.Teams > 4 || m_PBGI.Teams < 2)
                    {
                        m_PBGI.Teams = 2;
                    }

                    from.SendGump(new PBGMGump(m_PBGI));
                    break;
                }
                }
            }
        }
Esempio n. 2
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            Mobile from = sender.Mobile;
            
            if (info.ButtonID == (int)Buttons.Button16 || info.ButtonID == (int)Buttons.Button17 || info.ButtonID == (int)Buttons.Button18 || info.ButtonID == (int)Buttons.Button19 || info.ButtonID == (int)Buttons.Button20
                || info.ButtonID == (int)Buttons.Button21 || info.ButtonID == (int)Buttons.Button22 || info.ButtonID == (int)Buttons.Button23)
            {
            	from.Target = new PBLocTarget( m_PBGI, info.ButtonID );
            }
            else
            {

            switch(info.ButtonID)
            {
               	case (int)Buttons.Button1:
				{

					break;
				}
				case (int)Buttons.Button2:
				{

					break;
				}
				case (int)Buttons.Button3:
				{

					break;
				}
				case (int)Buttons.Button4:
				{

					break;
				}
				case (int)Buttons.Button5:
				{
					
					break;
				}
				case (int)Buttons.Button6:
				{
				m_PBGI.StartGame();
				
				from.SendMessage( "You have started the game." );
				from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button7:
				{
				m_PBGI.EndGame(true);
				from.SendMessage( "You have ended the game." );
				foreach( Mobile mob in m_PBGI.Announcers )
				{
		
				mob.PublicOverheadMessage( MessageType.Regular, 0x22, false, "The Game Has Ended!" );
				}
					from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button8:
				{
					m_PBGI.Active = false;
				foreach( PlayerMobile pm in m_PBGI.Players )
				{
					pm.Frozen = true;
					pm.Warmode = false;
					pm.SendMessage( "A GM has paused the game" );
				}
				foreach( Mobile mob in m_PBGI.Announcers )
				{
		
				mob.PublicOverheadMessage( MessageType.Regular, 0x22, false, "The Game Has Been Paused!" );
				}
				from.SendMessage( "You have paused the game." );
				from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button9:
				{
					// Add staff to game
                    if (m_PBGI.CheckAlreadyPlayer(from))
                    { 
                        from.SendMessage("You have already joined the game.");
                    }
                    else
                    {
                        m_PBGI.AddPlayer(from);
                    }
            		from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button10:
				{
					from.Target = new PBPrizeTarget( m_PBGI );
					
					break;
				}
				case (int)Buttons.Button11:
				{
            			m_PBGI.m_WinnersPrizes.Clear();
            		from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button12:
				{
            			if	(m_PBGI.CanJoin == true )
            			{
            				m_PBGI.CanJoin = false;
            			}
            			else
            			{
            				m_PBGI.CanJoin = true;
            			}
            		from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button13:
				{
            		//Announcer
            		PBAnnouncer pba = new PBAnnouncer( m_PBGI );
            		if ( pba != null )
            		{
            		pba.MoveToWorld( m_PBGI.Location, m_PBGI.Map );
            		}
					from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button14:
				{
            			//Score south
            		PBScoreBoard pbss = new PBScoreBoard( m_PBGI, 1 );
            		if ( pbss != null )
            		{
            		pbss.MoveToWorld( m_PBGI.Location, m_PBGI.Map );
            		}
					from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				case (int)Buttons.Button15:
				{
            		//Score East
            		PBScoreBoard pbse = new PBScoreBoard( m_PBGI, 2 );
            		if ( pbse != null )
            		{
            		pbse.MoveToWorld( m_PBGI.Location, m_PBGI.Map );
            		}
					from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}

            	case (int)Buttons.Button24:
				{
            		PBNpc npc;
            			npc = new PBNpc(m_PBGI);
            			from.SendGump( new PBGMGump( m_PBGI ) );
            			
            	/*if (npc != null && m_PBGI != null )
           
            			{
            			
							m_PBGI.AddPlayer(npc);
							
            			}
            			from.SendGump( new PBGMGump( m_PBGI ) ); */
					break;
				}
            	case (int)Buttons.Button25:
				{
            			
			TextRelay entry0 = info.GetTextEntry(0);
			string text0 = (entry0 == null ? "" : entry0.Text.Trim());
			
			TextRelay entry1 = info.GetTextEntry(1);
            try
            {
           		 m_PBGI.Team1Hue = Convert.ToInt32(entry1.Text);
            }
            catch
            {
                from.SendMessage("Invalid entry for Team 1 Hue.");
            }
            
			
			TextRelay entry2 = info.GetTextEntry(2);
			string text2 = (entry2 == null ? "" : entry2.Text.Trim());
			
			TextRelay entry3 = info.GetTextEntry(3);
	        try
            {
           		 m_PBGI.Team2Hue = Convert.ToInt32(entry3.Text);
            }
            catch
            {
                 from.SendMessage("Invalid entry for Team 2 Hue.");
            }
		
			
			TextRelay entry4 = info.GetTextEntry(4);
			string text4 = (entry4 == null ? "" : entry4.Text.Trim());
			
			TextRelay entry5 = info.GetTextEntry(5);
		    try
            {
           		 m_PBGI.Team3Hue = Convert.ToInt32(entry5.Text);
            }
            catch
            {
                 from.SendMessage("Invalid entry for Team 3 Hue.");
            }
		
			
			TextRelay entry6 = info.GetTextEntry(6);
			string text6 = (entry6 == null ? "" : entry6.Text.Trim());
			
			TextRelay entry7 = info.GetTextEntry(7);
		    try
            {
           		 m_PBGI.Team4Hue = Convert.ToInt32(entry7.Text);
            }
            catch
            {
                 from.SendMessage("Invalid entry for Team 4 Hue.");
            }
			

			
			m_PBGI.m_Team1Name = text0;
			
			
			m_PBGI.m_Team2Name = text2;
		
			
			m_PBGI.m_Team3Name = text4;
	
			
			m_PBGI.m_Team4Name = text6;
		

			
		
			
			
            			from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
            	case (int)Buttons.Button26:
				{
            			 from.SendMessage("right 1");
  				  m_PBGI.Teams += 1;
				if( m_PBGI.Teams > 4 || m_PBGI.Teams < 2 )
					m_PBGI.Teams = 2;
  
					from.SendGump( new PBGMGump( m_PBGI ) );
					break;
				}
				
            }
            }
        }