Esempio n. 1
0
        public void Kick(ChatUser user, ChatUser moderator, bool wasBanned)
        {
            if (!ValidateModerator(moderator) || !ValidateAccess(moderator, user))
            {
                return;
            }

            if (Contains(user))
            {
                if (moderator != null)
                {
                    if (wasBanned)
                    {
                        user.SendAsciiMessage(63, moderator.Username);                           // %1, a conference moderator, has banned you from the conference.
                    }
                    else
                    {
                        user.SendAsciiMessage(45, moderator.Username);                           // %1, a conference moderator, has kicked you out of the conference.
                    }
                }

                RemoveUser(user);
                ChatSystem.SendCommandTo(user.Mobile, ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username);

                SendAsciiMessage(44, user.Username);                    // %1 has been kicked out of the conference.
            }

            if (wasBanned && moderator != null)
            {
                moderator.SendAsciiMessage(62, user.Username);                   // You are banning %1 from this conference.
            }
        }
Esempio n. 2
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        public static void PrivateMessage(ChatUser from, Channel channel, string param)
        {
            int indexOf = param.IndexOf(' ');

            string name = param.Substring(0, indexOf);
            string text = param.Substring(indexOf + 1);

            ChatUser target = ChatSystem.SearchForUser(from, name);

            if (target == null)
            {
                return;
            }

            if (target.IsIgnored(from))
            {
                from.SendAsciiMessage(35, target.Username);                   // %1 has chosen to ignore you. None of your messages to them will get through.
            }
            else if (target.IgnorePrivateMessage)
            {
                from.SendAsciiMessage(42, target.Username);                   // %1 has chosen to not receive private messages at the moment.
            }
            else
            {
                target.SendAsciiMessage(59, from.Mobile, from.GetColorCharacter() + from.Username, text);                   // [%1]: %2
            }
        }
Esempio n. 3
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        public static void ChatAction(NetState state, PacketReader pvSrc)
        {
            if (!m_Enabled)
            {
                return;
            }

            try
            {
                Mobile   from = state.Mobile;
                ChatUser user = ChatUser.GetChatUser(from);

                if (user == null)
                {
                    return;
                }

                string lang     = pvSrc.ReadStringSafe(4);
                int    actionID = pvSrc.ReadInt16();
                string param    = pvSrc.ReadUnicodeString();

                ChatActionHandler handler = ChatActionHandlers.GetHandler(actionID);

                if (handler != null)
                {
                    Channel channel = user.CurrentChannel;

                    if (handler.RequireConference && channel == null)
                    {
                        user.SendAsciiMessage(31);                           /* You must be in a conference to do this.
                                                                              * To join a conference, select one from the Conference menu.
                                                                              */
                    }
                    else if (handler.RequireModerator && !user.IsModerator)
                    {
                        user.SendAsciiMessage(29);                           // You must have operator status to do this.
                    }
                    else
                    {
                        handler.Callback(user, channel, param);
                    }
                }
                else
                {
                    Console.WriteLine("Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }
Esempio n. 4
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        public void AddModerator(ChatUser user, ChatUser moderator)
        {
            if (!ValidateModerator(moderator))
            {
                return;
            }

            if (IsBanned(user) || IsModerator(user))
            {
                return;
            }

            if (IsVoiced(user))
            {
                m_Voices.Remove(user);
            }

            m_Moderators.Add(user);

            if (moderator != null)
            {
                user.SendAsciiMessage(50, moderator.Username);       // %1 has made you a conference moderator.
            }
            SendAsciiMessage(48, user, user.Username);               // %1 is now a conference moderator.
            SendCommand(ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username);
        }
Esempio n. 5
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 public static void DisallowPrivateMessages(ChatUser from, Channel channel, string param)
 {
     from.IgnorePrivateMessage = true;
     from.SendAsciiMessage(38);               /* You will no longer receive private messages.
                                               * Those who send you a message will be notified that you are blocking incoming messages.
                                               */
 }
Esempio n. 6
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        public static void JoinChannel(ChatUser from, Channel channel, string param)
        {
            string name;
            string password = null;

            int start = param.IndexOf('\"');

            if (start >= 0)
            {
                int end = param.IndexOf('\"', ++start);

                if (end >= 0)
                {
                    name     = param.Substring(start, end - start);
                    password = param.Substring(++end);
                }
                else
                {
                    name = param.Substring(start);
                }
            }
            else
            {
                int indexOf = param.IndexOf(' ');

                if (indexOf >= 0)
                {
                    name     = param.Substring(0, indexOf++);
                    password = param.Substring(indexOf);
                }
                else
                {
                    name = param;
                }
            }

            if (password != null)
            {
                password = password.Trim();
            }

            if (password != null && password.Length == 0)
            {
                password = null;
            }

            Channel joined = Channel.FindChannelByName(name);

            if (joined == null)
            {
                from.SendAsciiMessage(33, name);                   // There is no conference named '%1'.
            }
            else
            {
                joined.AddUser(from, password);
            }
        }
Esempio n. 7
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        public static void QueryWhoIs(ChatUser from, Channel channel, string param)
        {
            ChatUser target = ChatSystem.SearchForUser(from, param);

            if (target == null)
            {
                return;
            }

            if (target.Anonymous)
            {
                from.SendAsciiMessage(41, target.Username);                   // %1 is remaining anonymous.
            }
            else
            {
                from.SendAsciiMessage(43, target.Username, target.Mobile.Name);                   // %2 is known in the lands of Britannia as %2.
            }
        }
Esempio n. 8
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        public static ChatUser SearchForUser(ChatUser from, string name)
        {
            ChatUser user = ChatUser.GetChatUser(name);

            if (user == null)
            {
                from.SendAsciiMessage(32, name);                   // There is no player named '%1'.
            }
            return(user);
        }
Esempio n. 9
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        public bool ValidateModerator(ChatUser user)
        {
            if (user != null && !IsModerator(user))
            {
                user.SendAsciiMessage(29);                   // You must have operator status to do this.
                return(false);
            }

            return(true);
        }
Esempio n. 10
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 public static void EmoteMessage(ChatUser from, Channel channel, string param)
 {
     if (channel.CanTalk(from))
     {
         channel.SendIgnorableMessage(58, from, from.GetColorCharacter() + from.Username, param);                   // %1 %2
     }
     else
     {
         from.SendAsciiMessage(36);                   // The moderator of this conference has not given you speaking priviledges.
     }
 }
Esempio n. 11
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        public bool AddUser(ChatUser user, string password)
        {
            if (Contains(user))
            {
                user.SendAsciiMessage(46, m_Name);                   // You are already in the conference '%1'.
                return(true);
            }
            else if (IsBanned(user))
            {
                user.SendAsciiMessage(64);                   // You have been banned from this conference.
                return(false);
            }
            else if (!ValidatePassword(password))
            {
                user.SendAsciiMessage(34);                   // That is not the correct password.
                return(false);
            }
            else
            {
                if (user.CurrentChannel != null)
                {
                    user.CurrentChannel.RemoveUser(user);                       // Remove them from their current channel first
                }
                ChatSystem.SendCommandTo(user.Mobile, ChatCommand.JoinedChannel, m_Name);

                SendCommand(ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username);

                m_Users.Add(user);
                user.CurrentChannel = this;

                if (user.Mobile.AccessLevel >= AccessLevel.GameMaster || (!m_AlwaysAvailable && m_Users.Count == 1))
                {
                    AddModerator(user);
                }

                SendUsersTo(user);

                return(true);
            }
        }
Esempio n. 12
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        public void AddVoiced(ChatUser user, ChatUser moderator)
        {
            if (!ValidateModerator(moderator))
            {
                return;
            }

            if (!IsBanned(user) && !IsModerator(user) && !IsVoiced(user))
            {
                m_Voices.Add(user);

                if (moderator != null)
                {
                    user.SendAsciiMessage(54, moderator.Username);           // %1, a conference moderator, has granted you speaking priviledges in this conference.
                }
                SendAsciiMessage(52, user, user.Username);                   // %1 now has speaking privileges in this conference.
                SendCommand(ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username);
            }
        }
Esempio n. 13
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        public void RemoveVoiced(ChatUser user, ChatUser moderator)
        {
            if (!ValidateModerator(moderator) || !ValidateAccess(moderator, user))
            {
                return;
            }

            if (!IsModerator(user) && IsVoiced(user))
            {
                m_Voices.Remove(user);

                if (moderator != null)
                {
                    user.SendAsciiMessage(53, moderator.Username);           // %1, a conference moderator, has removed your speaking priviledges for this conference.
                }
                SendAsciiMessage(51, user, user.Username);                   // %1 no longer has speaking privileges in this conference.
                SendCommand(ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username);
            }
        }
Esempio n. 14
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        public void RemoveModerator(ChatUser user, ChatUser moderator)
        {
            if (!ValidateModerator(moderator) || !ValidateAccess(moderator, user))
            {
                return;
            }

            if (IsModerator(user))
            {
                m_Moderators.Remove(user);

                if (moderator != null)
                {
                    user.SendAsciiMessage(49, moderator.Username);           // %1 has removed you from the list of conference moderators.
                }
                SendAsciiMessage(47, user, user.Username);                   // %1 is no longer a conference moderator.
                SendCommand(ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username);
            }
        }
Esempio n. 15
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        public void SendAsciiMessage(int number, ChatUser initiator, string param1, string param2)
        {
            for (int i = 0; i < m_Users.Count; ++i)
            {
                ChatUser user = (ChatUser)m_Users[i];

                if (user == initiator)
                {
                    continue;
                }

                if (user.CheckOnline())
                {
                    user.SendAsciiMessage(number, param1, param2);
                }
                else if (!Contains(user))
                {
                    --i;
                }
            }
        }
Esempio n. 16
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        public void SendIgnorableMessage(int number, ChatUser from, string param1, string param2)
        {
            for (int i = 0; i < m_Users.Count; ++i)
            {
                ChatUser user = (ChatUser)m_Users[i];

                if (user.IsIgnored(from))
                {
                    continue;
                }

                if (user.CheckOnline())
                {
                    user.SendAsciiMessage(number, from.Mobile, param1, param2);
                }
                else if (!Contains(user))
                {
                    --i;
                }
            }
        }
Esempio n. 17
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 public static void ChangeChannelPassword(ChatUser from, Channel channel, string param)
 {
     channel.Password = param;
     from.SendAsciiMessage(60);               // The password to the conference has been changed.
 }
Esempio n. 18
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        public bool ValidateModerator( ChatUser user )
        {
            if ( user != null && !IsModerator( user ) )
            {
                user.SendAsciiMessage( 29 ); // You must have operator status to do this.
                return false;
            }

            return true;
        }
Esempio n. 19
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        public void RemoveVoiced( ChatUser user, ChatUser moderator )
        {
            if ( !ValidateModerator( moderator ) || !ValidateAccess( moderator, user ) )
                return;

            if ( !IsModerator( user ) && IsVoiced( user ) )
            {
                m_Voices.Remove( user );

                if ( moderator != null )
                    user.SendAsciiMessage( 53, moderator.Username ); // %1, a conference moderator, has removed your speaking priviledges for this conference.

                SendAsciiMessage( 51, user, user.Username ); // %1 no longer has speaking privileges in this conference.
                SendCommand( ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username );
            }
        }
Esempio n. 20
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        public void RemoveModerator( ChatUser user, ChatUser moderator )
        {
            if ( !ValidateModerator( moderator ) || !ValidateAccess( moderator, user ) )
                return;

            if ( IsModerator( user ) )
            {
                m_Moderators.Remove( user );

                if ( moderator != null )
                    user.SendAsciiMessage( 49, moderator.Username ); // %1 has removed you from the list of conference moderators.

                SendAsciiMessage( 47, user, user.Username ); // %1 is no longer a conference moderator.
                SendCommand( ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );
            }
        }
 public static void ChannelMessage( ChatUser from, Channel channel, string param )
 {
     if ( channel.CanTalk( from ) )
         channel.SendIgnorableMessage( 57, from, from.GetColorCharacter() + from.Username, param ); // %1: %2
     else
         from.SendAsciiMessage( 36 ); // The moderator of this conference has not given you speaking priviledges.
 }
Esempio n. 22
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 public static void HideCharacterName(ChatUser from, Channel channel, string param)
 {
     from.Anonymous = true;
     from.SendAsciiMessage(40);               // You are no longer showing your character name to any players who inquire with the whois command.
 }
Esempio n. 23
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 public static void TogglePrivateMessages(ChatUser from, Channel channel, string param)
 {
     from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
     from.SendAsciiMessage(from.IgnorePrivateMessage ? 38 : 37);               // See above for messages
 }
 public static void TogglePrivateMessages( ChatUser from, Channel channel, string param )
 {
     from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
     from.SendAsciiMessage( from.IgnorePrivateMessage ? 38 : 37 ); // See above for messages
 }
 public static void DisallowPrivateMessages( ChatUser from, Channel channel, string param )
 {
     from.IgnorePrivateMessage = true;
     from.SendAsciiMessage( 38 ); /* You will no longer receive private messages.
                              * Those who send you a message will be notified that you are blocking incoming messages.
                              */
 }
        public static void JoinChannel( ChatUser from, Channel channel, string param )
        {
            string name;
            string password = null;

            int start = param.IndexOf( '\"' );

            if ( start >= 0 )
            {
                int end = param.IndexOf( '\"', ++start );

                if ( end >= 0 )
                {
                    name = param.Substring( start, end - start );
                    password = param.Substring( ++end );
                }
                else
                {
                    name = param.Substring( start );
                }
            }
            else
            {
                int indexOf = param.IndexOf( ' ' );

                if ( indexOf >= 0 )
                {
                    name = param.Substring( 0, indexOf++ );
                    password = param.Substring( indexOf );
                }
                else
                {
                    name = param;
                }
            }

            if ( password != null )
                password = password.Trim();

            if ( password != null && password.Length == 0 )
                password = null;

            Channel joined = Channel.FindChannelByName( name );

            if ( joined == null )
                from.SendAsciiMessage( 33, name ); // There is no conference named '%1'.
            else
                joined.AddUser( from, password );
        }
 public static void AllowPrivateMessages( ChatUser from, Channel channel, string param )
 {
     from.IgnorePrivateMessage = false;
     from.SendAsciiMessage( 37 ); // You can now receive private messages.
 }
        public static void PrivateMessage( ChatUser from, Channel channel, string param )
        {
            int indexOf = param.IndexOf( ' ' );

            string name = param.Substring( 0, indexOf );
            string text = param.Substring( indexOf + 1 );

            ChatUser target = ChatSystem.SearchForUser( from, name );

            if ( target == null )
                return;

            if ( target.IsIgnored( from ) )
                from.SendAsciiMessage( 35, target.Username ); // %1 has chosen to ignore you. None of your messages to them will get through.
            else if ( target.IgnorePrivateMessage )
                from.SendAsciiMessage( 42, target.Username ); // %1 has chosen to not receive private messages at the moment.
            else
                target.SendAsciiMessage( 59, from.Mobile, from.GetColorCharacter() + from.Username, text ); // [%1]: %2
        }
 public static void ChangeChannelPassword( ChatUser from, Channel channel, string param )
 {
     channel.Password = param;
     from.SendAsciiMessage( 60 ); // The password to the conference has been changed.
 }
Esempio n. 30
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 public static void AllowPrivateMessages(ChatUser from, Channel channel, string param)
 {
     from.IgnorePrivateMessage = false;
     from.SendAsciiMessage(37);               // You can now receive private messages.
 }
 public static void ToggleCharacterName( ChatUser from, Channel channel, string param )
 {
     from.Anonymous = !from.Anonymous;
     from.SendAsciiMessage( from.Anonymous ? 40 : 39 ); // See above for messages
 }
 public static void HideCharacterName( ChatUser from, Channel channel, string param )
 {
     from.Anonymous = true;
     from.SendAsciiMessage( 40 ); // You are no longer showing your character name to any players who inquire with the whois command.
 }
Esempio n. 33
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        public void AddVoiced( ChatUser user, ChatUser moderator )
        {
            if ( !ValidateModerator( moderator ) )
                return;

            if ( !IsBanned( user ) && !IsModerator( user ) && !IsVoiced( user ) )
            {
                m_Voices.Add( user );

                if ( moderator != null )
                    user.SendAsciiMessage( 54, moderator.Username ); // %1, a conference moderator, has granted you speaking priviledges in this conference.

                SendAsciiMessage( 52, user, user.Username ); // %1 now has speaking privileges in this conference.
                SendCommand( ChatCommand.AddUserToChannel, user, user.GetColorCharacter() + user.Username );
            }
        }
Esempio n. 34
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 public static void ShowCharacterName(ChatUser from, Channel channel, string param)
 {
     from.Anonymous = false;
     from.SendAsciiMessage(39);               // You are now showing your character name to any players who inquire with the whois command.
 }
Esempio n. 35
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        public void Kick( ChatUser user, ChatUser moderator, bool wasBanned )
        {
            if ( !ValidateModerator( moderator ) || !ValidateAccess( moderator, user ) )
                return;

            if ( Contains( user ) )
            {
                if ( moderator != null )
                {
                    if ( wasBanned )
                        user.SendAsciiMessage( 63, moderator.Username ); // %1, a conference moderator, has banned you from the conference.
                    else
                        user.SendAsciiMessage( 45, moderator.Username ); // %1, a conference moderator, has kicked you out of the conference.
                }

                RemoveUser( user );
                ChatSystem.SendCommandTo( user.Mobile, ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );

                SendAsciiMessage( 44, user.Username ) ; // %1 has been kicked out of the conference.
            }

            if ( wasBanned && moderator != null )
                moderator.SendAsciiMessage( 62, user.Username ); // You are banning %1 from this conference.
        }
Esempio n. 36
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 public static void ToggleCharacterName(ChatUser from, Channel channel, string param)
 {
     from.Anonymous = !from.Anonymous;
     from.SendAsciiMessage(from.Anonymous ? 40 : 39);               // See above for messages
 }
        public static void QueryWhoIs( ChatUser from, Channel channel, string param )
        {
            ChatUser target = ChatSystem.SearchForUser( from, param );

            if ( target == null )
                return;

            if ( target.Anonymous )
                from.SendAsciiMessage( 41, target.Username ); // %1 is remaining anonymous.
            else
                from.SendAsciiMessage( 43, target.Username, target.Mobile.Name ); // %2 is known in the lands of Britannia as %2.
        }
Esempio n. 38
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        public static ChatUser SearchForUser( ChatUser from, string name )
        {
            ChatUser user = ChatUser.GetChatUser( name );

            if ( user == null )
                from.SendAsciiMessage( 32, name ); // There is no player named '%1'.

            return user;
        }
Esempio n. 39
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        public void AddModerator( ChatUser user, ChatUser moderator )
        {
            if ( !ValidateModerator( moderator ) )
                return;

            if ( IsBanned( user ) || IsModerator( user ) )
                return;

            if ( IsVoiced( user ) )
                m_Voices.Remove( user );

            m_Moderators.Add( user );

            if ( moderator != null )
                user.SendAsciiMessage( 50, moderator.Username ); // %1 has made you a conference moderator.

            SendAsciiMessage( 48, user, user.Username ); // %1 is now a conference moderator.
            SendCommand( ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );
        }
Esempio n. 40
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        public bool AddUser( ChatUser user, string password )
        {
            if ( Contains( user ) )
            {
                user.SendAsciiMessage( 46, m_Name ); // You are already in the conference '%1'.
                return true;
            }
            else if ( IsBanned( user ) )
            {
                user.SendAsciiMessage( 64 ); // You have been banned from this conference.
                return false;
            }
            else if ( !ValidatePassword( password ) )
            {
                user.SendAsciiMessage( 34 ); // That is not the correct password.
                return false;
            }
            else
            {
                if ( user.CurrentChannel != null )
                    user.CurrentChannel.RemoveUser( user ); // Remove them from their current channel first

                ChatSystem.SendCommandTo( user.Mobile, ChatCommand.JoinedChannel, m_Name );

                SendCommand( ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );

                m_Users.Add( user );
                user.CurrentChannel = this;

                if ( user.Mobile.AccessLevel >= AccessLevel.GameMaster || (!m_AlwaysAvailable && m_Users.Count == 1) )
                    AddModerator( user );

                SendUsersTo( user );

                return true;
            }
        }
 public static void ShowCharacterName( ChatUser from, Channel channel, string param )
 {
     from.Anonymous = false;
     from.SendAsciiMessage( 39 ); // You are now showing your character name to any players who inquire with the whois command.
 }