Esempio n. 1
0
        /// <summary>
        /// 接收
        /// </summary>
        /// <param name="e"></param>
        void OnReceive(SocketAsyncEventArgs e)
        {
            if (e.SocketError == SocketError.Success)
            {
                if (e.BytesTransferred > 0)
                {
                    TCPSession session = (TCPSession)e.UserToken;
                    if (session.socket.Available == 0)
                    {
                        byte[] data = new byte[e.BytesTransferred];
                        Array.Copy(e.Buffer, e.Offset, data, 0, data.Length);
                        if (receiveMsg != null)
                        {
                            receiveMsg(session, data);
                        }
                    }

                    if (!session.socket.ReceiveAsync(e))
                    {
                        OnReceive(e);
                    }
                }
            }
            else
            {
                //close
                CloseClientSocket(e);
            }
        }
Esempio n. 2
0
        void OnAccept(SocketAsyncEventArgs e)
        {
            if (e.SocketError == SocketError.Success)
            {
                Socket acceptSocket = e.AcceptSocket;
                L.i("连接...");

                if (acceptSocket.Connected)
                {
                    Interlocked.Increment(ref currConnect);

                    SocketAsyncEventArgs sae = socketPool.Pop();

                    ISession session = new TCPSession(this, sae, acceptSocket);
                    if (!sessions.TryAdd(session.SessionId, session))
                    {
                        L.i("add session fali: id:" + session.SessionId);
                    }

                    sae.UserToken = session;
                    int bufferSize = 1024 * 4;
                    sae.SetBuffer(new byte[bufferSize], 0, bufferSize);

                    if (!acceptSocket.ReceiveAsync(sae))
                    {
                        OnReceive(sae);
                    }
                }
                else
                {
                    //colse
                    CloseClientSocket(e);
                }
            }
        }
Esempio n. 3
0
        public void Stop()
        {
            if (checkThread != null)
            {
                checkThread.Abort();
            }

            foreach (var item in sessions)
            {
                TCPSession session = (TCPSession)item.Value;
                CloseClientSocket(session.args);
            }
        }
Esempio n. 4
0
 /// <summary>
 /// session回收
 /// </summary>
 void CheckSessions()
 {
     while (true)
     {
         Thread.Sleep(100000);
         foreach (string key in sessions.Keys)
         {
             TCPSession session  = (TCPSession)sessions[key];
             ISession   session1 = null;
             if (!session.socket.Connected)
             {
                 sessions.Remove(key, out session1);
             }
         }
     }
 }
Esempio n. 5
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        private void CloseClientSocket(SocketAsyncEventArgs e)
        {
            TCPSession s = e.UserToken as TCPSession;

            // close the socket associated with the client
            try
            {
                s.socket.Shutdown(SocketShutdown.Send);
            }
            // throws if client process has already closed
            catch (Exception) { }
            s.socket.Close();

            e.UserToken = null;
            socketPool.Push(e);
            Interlocked.Decrement(ref currConnect);
        }
Esempio n. 6
0
        public void Send(ISession session, Message message)
        {
            TCPSession tCPSession = session as TCPSession;

            Send(tCPSession.args, message.ToByteArray());
        }