public Client() { InitializeComponent(); client = new SimpleTcpClient(); client.StringEncoder = Encoding.UTF8; client.DataReceived += Client_Received; winForm = new WinnerForm(); }
public Server() { InitializeComponent(); tcpServer = new SimpleTcpServer(); tcpServer.Delimiter = 0x13; tcpServer.StringEncoder = Encoding.ASCII; tcpServer.DataReceived += Server_Recived; //klijen ulazi u server tcpServer.ClientConnected += Client_Connected; //klijent napusta server tcpServer.ClientDisconnected += Client_Disconnect; if (gameType == 3) { f = new Form1(); f.Text = "server"; } if (gameType == 3) { g = new GameFour(); g.Text = "server"; } winForm = new WinnerForm(); }