public CoinCircle(Boss daddy, EntityManager em, float spawnRate, int amount) : base(2, em, daddy) { this.amount = amount; this.spawnRate = spawnRate; }
public LenovoDenovoMan(SpriteBatch sb, EntityManager em, StateManager sm, State state) : base(sb, em, sm, state) { texture = "Lenovo-DenovoMan"; fullPower = 100; }